Need some help :/
Not alot of specifics there, and spvp is all about specifics. Like, what specifically were the sequence of skills used against you by the players who stomped you? For example, if you are targeting an engineer and he has some turrets set up off to the side somewhere having a free shot at you, no wonder you got stomped.
So i have gotten a taste for spvp and wvw but i feel i dont really know how to build ele at all
In spvp now i use a build that i’ve been using in PvE, namely Dagger Dagger with a focus on lightning, water and arcane. However, i think this build is quite nice in PvE i am fairly sure this build dont do to well in spvp. I have played a few days in pvp now and i have matches where i rack up points like crazy and i have even carried a game or two with this build but then i sometimes get completely stomped and cant really do much at all for the entire round (mainly when i fight against necros and engis for some reason)
I want to become better but i dont know what goes and not goes these days and would greatly appreciate if there are any in this forum that knows how to handle a ele in pvp
Well if you want to stand a chance against necro/engi you need to trait/utilize condition removal a lot.
You can swap the heal to signet and the Cleansing fire to Lightning Flash or Mistform if your against a non condition heavy team (unlikely).
Basically your condition removal comes from your heal (try to Line of Sight or pop stability/arcane shield when you use it to avoid interruption) and your cleansing fire utility.
Water 5 also removes 1 condition and so does dodge rolling in water and attuning to water (removes 2).
You wont be bursting much since your critical damage is low, but you will have near constant fury plus with 25 stacks of precision you should have around 45-50% crit. The main thing is to stack might with your runes (getting hit) and your sigil (swapping attunement) along with some blast finishing (earth 4/5/dodge) in your fire fields.
I have stacked upto 15-16 might and the damage at that point gets scary (even conditions).
Good luck and remember pvp is about adapting. Swap your utilities and traits around for the best effect in the current situation.
Good luck in the mists!!
Breakdown of class roles in tpvp
Suggestions for improving/fixing elementalists
pvp is like rock paper scizzors.
Necromancers and Engineers are bosses in conditions.
Since you do water/arcane/air you’re not doing much conditions.
Necro’s and Engineers are pretty horrible at cleansing conditions so stacking up some bleeds, burns and chills will get you a loooong way.
How to cleanse conditions as an ele has already been discussed in the above and if you want to beat the engi’s+necros just use a few more conditions with mightstacks to up your condi-dmg.