(edited by Mem no Fushia.7604)
Nerfing Arcana for better Tempest
I am 110% against this. What you are suggesting would break the ele class in pvp entirely, and with no actual suggested buffs to make it worthwhile. If Tempest is bad, which it is, it needs to be buffed reasonably, and there are tons of suggestions on this forum, not breaking the things about ele that sort of make it work as is now.
It just makes no sense to me people that want to buff ele. Every single time, from the devs to random forum goers, the “buffs” start with class breaking nerfs to water or arcane. That is not a viable way to balance classes, no other class get that treatment, and it should not still be happening 3 years into the games life cycle.
So break what’s currently good and make it bad instead of fixing what’s current bad/wrong with tempest? Logic……
So your solution to make arcane less mandatory is to make water even more mandatory than it already is and add earth to the mandatory list instead of arcane? What kind of solution is this?
So your solution to make arcane less mandatory is to make water even more mandatory than it already is and add earth to the mandatory list instead of arcane? What kind of solution is this?
Desperate solution. Just free thoughs to bait Devs.
If I would buff other lines I would: in fire line, give pyromancer lust: you’re healed for 10% burn dmg you deal. Blinding removal: you remove condtion when apply blind, cd 10s. For air line: super resistance: apply 1s resistance on superspeed gain, cleansing speed: remove one condition every 7s under effect of swiftness.
(edited by Mem no Fushia.7604)