New: Glyph of Elemental Harmany
ehhh… Ele already has Inscription, and Elemental Attunement and Glyph of Elemental harmony.
I don’t know what to say about that, but I think we already have a decent amount of quick access to boons.
“decent” can be improved and most of them require certain traits in different lines.
“decent” can be improved and most of them require certain traits in different lines.
Thats right, but uh…
crap, I forgot what I was going to say next :o crap
I personally think this would be a good addition, especially for builds that can’t go into the traits to get other boon based traits.
Oh yeah, that’s what i was going to say! Thanks for covering that for me.
Makes a bit moar sense now
I prefer it the way it is now. You already have traits to get boons, not to mention Glyph of Elemental Harmony performing a similar role. Also, assuming you use Elemental Attunement (which most boon users would), you’re already close to maxing boon durations anyway. So a condition version is much more useful imho.
I prefer it the way it is now. You already have traits to get boons, not to mention Glyph of Elemental Harmony performing a similar role. Also, assuming you use Elemental Attunement (which most boon users would), you’re already close to maxing boon durations anyway. So a condition version is much more useful imho.
I am at 45% Boon duration. I guess we do have some decent amount, i just thought it would be neat for those that can’t go into Arcana for what ever reason.
No one would ever use this, still. Why use this over cantrips, frost bow, arcane stuff?
Bossy B – Elementalist
Pocket Rot- Necro
Yeah, I wish they would make it defensive as well. In its current state it’s just plain counter intuitive.
I would think this to be a more appropriate version.
Glyph of Elemental Power
45 sec cooldown (untraited)
Auras last 6 seconds.
Stunbreaker.
Fire: Pyroclastic Aura (new): Burns and dazes foes – 2 secs (melee attackers only).
Air: Shocking Aura
Water: Frost Aura
Earth: Magnetic Aura
I would use GoEH, GoEP and GoE at least, most likely picking Quick Glyphs and just perhaps Incription.. but only if it had means of condition removal. Hmm, gave me an idea.
No one would ever use this, still. Why use this over cantrips, frost bow, arcane stuff?
I would and i dont use Frost Bow or any of the Arcane stuff.
I would use GoEH, GoEP and GoE at least, most likely picking Quick Glyphs and just perhaps Incription.. but only if it had means of condition removal. Hmm, gave me an idea.
Like how you can use the Water grandmaster trait with Inscription to have Glyph of Elemental Harmony remove 2 conditions when attuned to water?
This would be a UTILITY and not a heal, i knew i knew that name from somewhere and totally forgot that it was a name of a heal. So yeah the heal would stay the same. This would then be given a different name but have same affects and be a UTILITY and not a replacement Heal or anything.
I would use GoEH, GoEP and GoE at least, most likely picking Quick Glyphs and just perhaps Incription.. but only if it had means of condition removal. Hmm, gave me an idea.
Like how you can use the Water grandmaster trait with Inscription to have Glyph of Elemental Harmony remove 2 conditions when attuned to water?
Cleansing Water only removes one condition every 5 secs. Even if it removed two, it would be far from enough to survive in PvP.
(edited by Malcastus.6240)
Cleansing Water only removes one condition every 5 secs. Even if it removed two, it would be far from enough to survive in PvP.
Yet that only applies to sPvP, and from what I’ve been hearing, Anet is planning on removing it. Now imagine swapping to water, and the casting your heal, and it’s suddenly 3 conditions…that’s the same as Ether Renewal does.