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Posted by: Zenyatoo.4059

Zenyatoo.4059

https://forum-en.gw2archive.eu/forum/info/news/Game-Update-Notes-November-15-2012

Thoughts?

Quick overview of some of the major changes.

The good:
Ride the Lightning: This skill should now track moving enemies more reliably.
Magnetic Grasp: This skill should now track moving enemies more reliably and end correctly when you reach your target.
Ether Renewal: This skill’s cast time has been reduced from 4.75 to 3.5 seconds. There is no change to the total amount of healing.

The bad:
Evasive Arcana: This trait no longer creates unintended blast finishers.
Mist Form: This skill now works with the Water Magic trait Cantrip Mastery.
Healing Ripple: This skill’s scaling with healing power has been reduced by 50% in PvP only, as it had scaling that’s normally reserved for main healing skills. The maximum number of targets has also been reduced from infinite to 5.
Tornado: Leaving this elite skill now removes the stability it grants in order to make it consistent with other elite transformation abilities.
Conjure Frost Bow’s Deep Freeze: This skill now applies 1 second of chill per pulse, preventing extreme stacking of chill on a target.
Conjure Frost Bow’s Ice Storm: This skill now applies 5 seconds of bleeding per hit instead of confusion.

The new:
Flame Axe: This weapon now grants the wielder power and condition damage.
Frost Bow: This weapon now grants the wielder increased condition duration and increased healing power.
Fiery Greatsword: This weapon now grants the wielder power and condition damage.
Magnetic Shield: This weapon now grants the wielder vitality and toughness.
Lightning Hammer: This weapon now grants the wielder increased precision and critical damage.

the RTL fix is a godsend that’s for sure. I dont know how I feel about the changes to the conjure skills, especially fiery greatsword, seeing as only one of the moves gives a condition that does damage.

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Posted by: Fishbait.6723

Fishbait.6723

I get the feeling Tornado will now become obsolete, seeing as most used it just for the buff.
tf for the wolf.

As for RTL, can`t wait to try this out
Would`ve liked reduced cast time on D/D Earth churning earth. Guess still have to use another utility slot to make use of that..

“We want you to play the game, not the UI” Arenanet.
https://forum-en.gw2archive.eu/forum/game/suggestions/Top-right-GO-away/first#post2096524
Rocking Wizard Wars until this mess of a game is fixed…

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Posted by: mouse.1689

mouse.1689

Zenyatoo.4059

Mist Form: This skill now works with the Water Magic trait Cantrip Mastery.

Why is this listed in the Bad category?

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Posted by: ThiBash.5634

ThiBash.5634

Evasive Arcana ‘fix’ isn’t bad, it’s HORRIBLE! A whole build type has been removed. And one that actually required skill to be used effectively…great…

If you can read this then it is proof that ArenaNet’s moderators just, kind and fair.

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Posted by: raziel.8375

raziel.8375

still no windborne dagger fix

Janos Audron D/D Human Male Elementalist

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Posted by: Crunchy Gremlin.5798

Crunchy Gremlin.5798

I dont know how I feel about the changes to the conjure skills, especially fiery greatsword, seeing as only one of the moves gives a condition that does damage.

actually 2… there is one when cast.
But it also maybe retroactive.

flame axe has 3 one of which is a 25sec burn…

it really depends on how much of an increase they get.
Id expect about 100 which is… not really interesting.

(edited by Crunchy Gremlin.5798)

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Posted by: silvermember.8941

silvermember.8941

It might be bad for elementalist, but compared to the ranger we are doing just fine.

As u know im pro. ~Tomonobu Itagaki

This is an mmo forum, if someone isn’t whining chances are the game is dead.

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Posted by: thetreebranch.4831

thetreebranch.4831

Zenyatoo.4059

Mist Form: This skill now works with the Water Magic trait Cantrip Mastery.

Why is this listed in the Bad category?

Because it is STILL broken. I just tested it, tooltip shows cooldown as 60 seconds. Skill still takes 75 seconds though.

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Posted by: Navzar.2938

Navzar.2938

I can’t believe they nerfed tornado even more. Evasive arcana just sucks now, I thought the unintended finishes were the ones without the spell casting -.- I guess we lost our only place in pvp. At least d/d hybrids should still be OK.

The conjures increase stats by 180 each, except for crit damage, which is 5%, and fiery greatsword’s power is +260.