Off Combat - Weapon Swap

Off Combat - Weapon Swap

in Elementalist

Posted by: Naurgalen.2374

Naurgalen.2374

If it is so easy to implement (Revenant had it changed in a couple of days with lots of other things) why has this UI problem never addressed?

In off-combat situations is clearly not a balance problem, as any pro PvP player would gladly go trough the hassle of opening the inventory and changing weapons on the fly to had an advantage in a match without a thought.

So why cant we have a little UI improvement by an off combat weapon swap? It IS a fact that some content benefits from close combat and other from ranged dmg, so again, -balanced problems taken away- why can´t we have it?

Off Combat - Weapon Swap

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Posted by: Xillllix.3485

Xillllix.3485

why can´t we have it?

Because it requires coding and Anet seems to be short on resources with GW2.

Off Combat - Weapon Swap

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Posted by: ProtoGunner.4953

ProtoGunner.4953

I would appreciate that. Actually for all classes. But then again, we don’t get anything from this. I also want additional slots for food, gizmos, tonics, mini pets etc. Almost every kittening MMO lets us choose and freely rearrange additional skill slots for this, but not GW2. Why the kitten?

‘would have/would’ve been’ —> correct
‘would of been’ —> wrong

Off Combat - Weapon Swap

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Posted by: Raif.9507

Raif.9507

why can´t we have it?

Because it requires coding and Anet seems to be short on resources with GW2.

Or rather because it can still be abused in game modes. It’s not as powerful as having in combat swap, but it’s still something that can be really abused. The mobility of a D/D & staff ele out of combat would be insane.

Asharìa March – 80 Elementalist
Co-Guild Leader of Prime Defense on Sanctum of Rall – www.Primedefense.net

Off Combat - Weapon Swap

in Elementalist

Posted by: Naurgalen.2374

Naurgalen.2374

why can´t we have it?

Because it requires coding and Anet seems to be short on resources with GW2.

Or rather because it can still be abused in game modes. It’s not as powerful as having in combat swap, but it’s still something that can be really abused. The mobility of a D/D & staff ele out of combat would be insane.

d/d doesn’t need to swap to get perma swiftnees, and RTL + Burning Speed totally outclass Staffs movement skills by far. So you don’t really need to swap weapons for movement, just d/d to the place (or near) and then swap weapons. Nothinkittenes you to do it now via inventory, and I never saw a thread about how OP that is for an ele, so that means the hassle is totally absurd.

PS: + like I said, revenant had this change implemented so fast that it cant be really hard to implement.

(edited by Naurgalen.2374)