(edited by Yashuoa.9527)
Opinion on tempest idea
The problem with the current elite is that the ‘effective close range fighting’ is dictated by the dagger, not the warhorn or shouts.
Tempest is advertised by ANET as: “Effective close-range fighters who can support their allies on the front lines”.
The DD already does that right?
Would it be better if it was a medium/long range fighter, who can support allies (in a different way than staff eles)?
Medium range/long range is more fitting with the idea of an elemental wizard right?
So what if they changed Tempest into:
Rather than making your attunements increase in cooldown, you should get a decrease on them when you overload.
You already pay for the overload by having to be in an attunement longer than you normally would.
Why would it need an increased cooldown on top of it?
Any chance that Anet will go in this direction?
(edited by Yashuoa.9527)
The problem with the current elite is that the ‘effective close range fighting’ is dictated by the dagger, not the warhorn or shouts.
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