[PVP Build Idea] Marauder Fresh Air Tempest
http://en.gw2skills.net/editor/
I designed this build around the air overload, on marauder amulet it does a huge amount of damage while having a lower cooldown compared to other overloads thx to fresh air.
pros:
- Huge damage output
- can stay a bit at range
- good conditions cleansingcons:
- vulnerable to direct damage
- vulnerable to crowd control skillsVariations:
-Celestial amulet: Huge drop in damage but increases surviveabilty a lot. However with this build you want to stay at range most of the time, just go in to finish the overload and then back out.
- Cantrips over Shouts: Better to mitigate burst, but weaker in attrition fights.
- Dagger over scepter: Better damage and more auras at the cost of being melee-ranged. Also no instacast ablities to use while overloading.
Uhmm you when you finish making your build outline, press the GET QUICK LINK on the bottom of the first page and copy the link here. Do not copy the URL on address bar otherwise the page will appear blank.
first of all, you posted to wrong link, secondly, fresh air marauder is complete trash right now and believe me, I’ve tried out several variants of it.
It just is nowhere near the level of other marauder builds like rev, engi and DH, it’s worse in pretty much every aspect possible. Also, Tempest does absolutely nothing for the build and is even counterproductive, since the overloads often put him too close to the action to not instantly fall.
I can see some cele-variants being semi-useful, but marauder just accentuates the eles problem while totally neglecting it’s strengths.