Persisting Flames.
Couldn’t find a topic on it, but I had a quick question.
Persisting Flames grants Fury on a blast finisher.
Does the blast finisher have to come from me?
Does it have to be my Combo Field?Thanks,
B
The blast finisher have to come from you.
Yeah…
Thought as much. But thanks for the confirmation.
B
From what i understand there also a 4 sec icd on it too.
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA
From what i understand there also a 4 sec icd on it too.
No, there is no iCD on PF.
No internal cooldown, but I believe the fury part has less range than the might part. Sometimes I will blast a fire field and only get the might.
there is a cap on how much fury you can get, or more over, how many times you can stack fury at a given time.
there is a cap on how much fury you can get, or more over, how many times you can stack fury at a given time.
I don’t believe so. One Ele can generally keep permafury for a dungeon group during engagements. With multiple Eles, I’ve seen well over a minute of fury remaining after killing a mini-boss.
Brought to you by ArenaNet. Soon™.
there is a cap on how much fury you can get, or more over, how many times you can stack fury at a given time.
I don’t believe so. One Ele can generally keep permafury for a dungeon group during engagements. With multiple Eles, I’ve seen well over a minute of fury remaining after killing a mini-boss.
Grab a few ele’s blast might to your hearts content, eventually it’ll stop going up, thats the cap. Pretty sure it exists, can’t say what the details are (how many blasts hit it, etc).
That doesn’t mean you can’t refresh it, it just means you can’t go over X amount of duration if that makes sense. Though I want to say that it doesn’t refresh old stacks and you have to actually wait for a stack to fall to slip in a new one. Either way even staff Ele can maintain perma fury without much of an issue
Of course I may be wrong, just could have sworn I remember running into this months and months ago and questioning about it, just like i said, months and months ago.
there is a cap on how much fury you can get, or more over, how many times you can stack fury at a given time.
I don’t believe so. One Ele can generally keep permafury for a dungeon group during engagements. With multiple Eles, I’ve seen well over a minute of fury remaining after killing a mini-boss.
Grab a few ele’s blast might to your hearts content, eventually it’ll stop going up, thats the cap. Pretty sure it exists, can’t say what the details are (how many blasts hit it, etc).
That doesn’t mean you can’t refresh it, it just means you can’t go over X amount of duration if that makes sense. Though I want to say that it doesn’t refresh old stacks and you have to actually wait for a stack to fall to slip in a new one. Either way even staff Ele can maintain perma fury without much of an issue
Of course I may be wrong, just could have sworn I remember running into this months and months ago and questioning about it, just like i said, months and months ago.
That’s reasonable. I guess I’ve just never noticed a cap because we never seem run out of fury if we have an Ele stacking might, and I’ve never explicitly tested it.
Brought to you by ArenaNet. Soon™.
Most boons cap between 1:30-2:00, though some are weird. Warrior can get over 2 minutes of swiftness, while guardian staff swiftness is capped at :45.
Most boons cap between 1:30-2:00, though some are weird. Warrior can get over 2 minutes of swiftness, while guardian staff swiftness is capped at :45.
That’s false. Duration buffs can only stack 9 times total (except retaliation which is capped at 5 and stability which is capped at 3).
Hmm, that might explain why I could never figure out the finicky seeming caps, but I can’t seem to find documented evidence of this.
Most boons cap between 1:30-2:00, though some are weird. Warrior can get over 2 minutes of swiftness, while guardian staff swiftness is capped at :45.
That’s false. Duration buffs can only stack 9 times total (except retaliation which is capped at 5 and stability which is capped at 3).
Thanks, I had forgotten the numbers, was pretty sure it worked that way though yay confirmation!