Persisting Flames

Persisting Flames

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Posted by: Tsyras.5274

Tsyras.5274

“Executing blast finishers on fire fields grant fury.”

The meaning of that seems pretty clear. If I do a blast finisher on a fire field I will get Fury. This only seems to work, though, when I am standing on the fire field.

Is it a bug? If not, they should re word it. Also, how do most people utlize this trait in a large scale zerg fight? It feels like Pyromancer’s Puissance may be better for this situation then.

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Posted by: oZii.2864

oZii.2864

Depends on how much fury your build has. The extra durations on fire fields is a nice bonus that shouldn’t be ignored. If you have zephyr’s boon or arcane fury you have flexibility to run something else. If not I would run Persisting Flames. Pyromancer’s Pusissance requires you to camp fire a little longer and spam some auto’s, but the might stacking is there if that’s what your going for.

I think blinding ashes is good in a 1v1 and meh anywhere else because it doesn’t have a per target icd.

[Good Fights]Sinndicate{Ele}Sinactic{Engineer}
Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
{Thief}

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Posted by: Maugetarr.6823

Maugetarr.6823

Are you within range so that you’re getting the might stacks (360 radius). I assumed using it just grants fury to allies within the same radius as the might stacks.

Blank Players [BDL]-Anvil Rock
Maugen Rawr- Thief/Ele
Rebalance Ideas for Thief

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Posted by: P Fun Daddy.1208

P Fun Daddy.1208

The fury is applied if you’re in the same radius as the finisher. It’s just like it grants you fury on top of the might.

Can stack like 40 seconds of fury with it too, for sheer overkill.