Persisting Flames Vs Pyromancer's Puissance
My guess is that Persisting Flames is much more reliable damage in PvE, because it is easy enough to blast finish for might, and the stacks from Puissance only last 10 seconds. Persisting Flames gives you a flat 50% increase in damage when spamming Lava Font as well as enhanced crit rate when you blast finish your own fields. I don’t think even maxed out might stacks would give you that kind of damage increase; Puissance is better for bursty builds.
I’m speaking from the perspective of a staff ele, because I’m assuming that’s the only weapon you’d want to use 30 fire on.
Persisting flames is much better if you run staff. The lava font damage increase is crazy
Boon Dispenser. Lv80 Guardian 15/25/0/20/10 Boom Dispenser – Lv80 Engineer 30/30/0/10/0
Chuck Thunderstruck – Lv 80 Ele 30/10/10/10/10
Thanks, that type of input is exactly what I needed
At most you can get like 8-10 might stacks with puissance. With lava font alone you get an extra 2 ticks with persisting flames and burning retreat lasts a little longer as well, not to mention other weapon types. Over time that small amount of low duration might is not worth all the extra damage from a higher duration lava font.
I just did a little quick and dirty test and found that with 10x might from puissance my lava font pumped out 6448 onto the dummies in lion’s arch(they ignore crits, hence the dirty part). With persisting flames and nothing different in my build and zero might stacks lava font did 8070. Thats a 20% difference.
That ignores some factors like attunement swapping or conjures or having to dodge etc.. but its pretty strong of a reason imo to ignore puissance completely and just rely on you and your team’s ability to blast on your perma fire fields which by the way your finishers will also add fury.