Please give ele weapon swap

Please give ele weapon swap

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Posted by: Ordin.9047

Ordin.9047

Rev got a weapon swap added after player feedback. Why not give one to ele too? The legends that rev can summon are a lot like attunements. Engineer has multiple weapons through the kits that they can swap to, but ele still only has the one weapon.

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Posted by: Killyox.3950

Killyox.3950

Because rev does not have attunements and engineer has to sacrifice Uslots for kits?

Is this a troll/flamebait thread? It sure looks like it.

You can get Weapon Swap if you remove attunements or pick only 1.

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Posted by: Wolfric.9380

Wolfric.9380

Exactly. If ele gains weapon swap, he should be bound to one attunement. The swap time then must be short enough to compensate the losses.

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Posted by: JoshuaRAWR.4653

JoshuaRAWR.4653

Lol, really?

You want access to 40 weapon skills at once? Get out of here.

Warrior 80 | Guardian 80 | Ranger 80 | Engineer 80 |
Thief 80 | Elementalist 80 | Mesmer 80 | Necromancer 80 | Revenant TBA

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Posted by: Lahmia.2193

Lahmia.2193

Rev got a weapon swap added after player feedback. Why not give one to ele too? The legends that rev can summon are a lot like attunements. Engineer has multiple weapons through the kits that they can swap to, but ele still only has the one weapon.

Whilst we’re at it, Eles need an ice bow buff. Oh and buff staff so meteors shower hit more than 8k, because that’s underpowered. Oh and they need more boons and blast finishers.

Surrender and serve me in life, or die and slave for me in death.

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Posted by: Toolbox.9375

Toolbox.9375

Just slap weapon swap onto Tempest, might be more worthwhile then. :P

The class is always greener on the other side.

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Posted by: Purple Miku.7032

Purple Miku.7032

Would be too OP.

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Posted by: Ganathar.4956

Ganathar.4956

Rev got a weapon swap added after player feedback. Why not give one to ele too? The legends that rev can summon are a lot like attunements. Engineer has multiple weapons through the kits that they can swap to, but ele still only has the one weapon.

Whilst we’re at it, Eles need an ice bow buff. Oh and buff staff so meteors shower hit more than 8k, because that’s underpowered. Oh and they need more boons and blast finishers.

You forgot how eles need taunt on their glyph summons, alacrity and stealth access. The core ele is very lackluster as it stands and entirely dependant on the tempest elite spec to even function properly, so it could use numerous buffs.

On the other hand the tempest spec needs some serious nerfs. They can move far too quickly while overloading and you just can’t escape them. I think that overloading should apply a self-cripple or maybe even root you in place like meteor shower. With such a change I genuinely believe that the tempest will be more balanced.

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Posted by: bladex.9502

bladex.9502

One of the things I like most about ele is the lack of a weapon swap, please never add it

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Posted by: Blaine Tog.8304

Blaine Tog.8304

Eles should have a weapon swap button — but it should only work while out of combat. That would help streamline us between encounters without giving us utterly ridiculous in-combat power.

I main Ele and Necro, though I have an alt of each profession at level 80.
How to Condi Reaper on a budget
Everything I say is only in reference to PvE and WvW.

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Posted by: Ganathar.4956

Ganathar.4956

Eles should have a weapon swap button — but it should only work while out of combat. That would help streamline us between encounters without giving us utterly ridiculous in-combat power.

Every profession should have the ability to quickly switch their builds, not just eles.

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Posted by: Blaine Tog.8304

Blaine Tog.8304

Eles should have a weapon swap button — but it should only work while out of combat. That would help streamline us between encounters without giving us utterly ridiculous in-combat power.

Every profession should have the ability to quickly switch their builds, not just eles.

Accurate. It would be amazing if we could save builds (complete with armor, weapons, traits, heck, maybe even Runes and Sigils somehow) and then load them with just a few clicks. In the meantime, I’d settle for an out-of-combat weapon swap for Eles.

I main Ele and Necro, though I have an alt of each profession at level 80.
How to Condi Reaper on a budget
Everything I say is only in reference to PvE and WvW.

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Posted by: Wolfric.9380

Wolfric.9380

Hmm. I woul definitly like that you can´t change build, utilities and weapon outside of safe Zones ;-). There saved builds would of course be great.

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Posted by: Jhoul.6923

Jhoul.6923

I do hope in the future, we get an Elite Spec that makes you a Arcane Ele that throws out Attunement swap and allows weapon swap… but I do not believe both should be available without a tradeoff.

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Posted by: Ryou.2398

Ryou.2398

Wow some of you are truly astounding it is called an opinion, you cannot handle an opinion? Yea switching elements is nice but many times while playing I wish I could swap weapons instead of conjuring.

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Posted by: Lahmia.2193

Lahmia.2193

Currently professions like rangers and necros are being excluded from certain areas of the game because of meta, much of it coming from eles. Until this is fixed, any calls to buff eles in anyway should be shot down. Eles are arguably the best profession in all aspects of the game and need taking down a peg or two.

Surrender and serve me in life, or die and slave for me in death.

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Posted by: BlackBeard.2873

BlackBeard.2873

Hahaha, this would be hilarious. All the tankiness/support of a staff ele with either the sustained damage of a d/x ele or additional blasts of an s/x ele. Not gonna happen.

Eles should have a weapon swap button — but it should only work while out of combat. That would help streamline us between encounters without giving us utterly ridiculous in-combat power.

Every profession should have the ability to quickly switch their builds, not just eles.

THIS!! THIS +9000!

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Posted by: Ohoni.6057

Ohoni.6057

This is actually something they could do, with some serious caveats.

Think about this, they have trouble adding new weapons to Ele because with four attunements, every OH is 8 effects, and every MH is 12 effects, and ever TH is 20 effects, to any other class’s 2, 3, or 5.

So what if they offered an elite spec, with a new two-hander or mainhand weapon, but it’s hardlocked in to being ONLY two of the elements? Like have the “Volcanic” elite, and you get Hammer or Greatsword as a weapon, but you can only attune to Fire and Earth. Or have the “Storm Dancer” elite spec, where you get the Sword MH, but can only run it in Water and Air. But of course not only do you get this new weapon, you also get the ability to swap.

I don’t think they should restrict it to less than two at a time, that reduces the class too much, but a two-element lockin would solve a lot of problems with improving the class.

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”

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Posted by: Infusion.7149

Infusion.7149

I’m not sure if this is a serious post.

Elementalists are incredibly versatile already and you can swap weapons when you are out of combat.

For for convenience of out of battle swapping , Arenanet ought to add armor/weapon build saved setups of some sort however.

Desolation (EU) → Yak’s Bend (US)
In your backline: Elementalist+Mesmer+Necromancer

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Posted by: Ryou.2398

Ryou.2398

Currently professions like rangers and necros are being excluded from certain areas of the game because of meta, much of it coming from eles. Until this is fixed, any calls to buff eles in anyway should be shot down. Eles are arguably the best profession in all aspects of the game and need taking down a peg or two.

I am still new to ele from my understanding they are not balance across all specs like one spec is op and the others fall behind id like to see them all viable.

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Posted by: Wolfric.9380

Wolfric.9380

This is it. The Dagger Dagger fire/water/arcane meta build is extremly strong.
Staff has a good spot in WvW keep/zerg and PvE.
All other are average to low tier.
The ele has good builds but not much meta divesity :-).
An the fear of eles is that a nerf to d/d will hit the other builds much more which would be very bad.

(edited by Wolfric.9380)

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Posted by: Lahmia.2193

Lahmia.2193

Most professions only have a few meta builds, so it’s no excuse to justify Ele’s current overpowered state.

Surrender and serve me in life, or die and slave for me in death.

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Posted by: SchmendrickTheMagician.8247

SchmendrickTheMagician.8247

Eles should have a weapon swap button — but it should only work while out of combat. That would help streamline us between encounters without giving us utterly ridiculous in-combat power.

This has been suggested since probably the start of the game (and even in beta) but that would either add a lot of abuse to (un)ranked pvp or require a LOT of (bug-prone) coding to make it un-abusable.

Players already hate D/D ele in pvp, imagine if you could swap to staff out of combat in the middle of a game (the spec is almost the same anyway).

Last of the Red Hot Swamis

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Posted by: Blaine Tog.8304

Blaine Tog.8304

Eles should have a weapon swap button — but it should only work while out of combat. That would help streamline us between encounters without giving us utterly ridiculous in-combat power.

This has been suggested since probably the start of the game (and even in beta) but that would either add a lot of abuse to (un)ranked pvp or require a LOT of (bug-prone) coding to make it un-abusable.

Players already hate D/D ele in pvp, imagine if you could swap to staff out of combat in the middle of a game (the spec is almost the same anyway).

As you may notice from my signature, I don’t play PvP so nothing I say is in regards to it. The swap button should only appear while out of combat in game modes where changing your weapon sets is permitted by going into your Inventory or Equipment pane. It would be a tremendously good QoL change for PvE and WvW.

I main Ele and Necro, though I have an alt of each profession at level 80.
How to Condi Reaper on a budget
Everything I say is only in reference to PvE and WvW.

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Posted by: Ryou.2398

Ryou.2398

Most professions only have a few meta builds, so it’s no excuse to justify Ele’s current overpowered state.

And where did I say this? My point was they need to take it down to make them all viable read next time please.

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Posted by: bladex.9502

bladex.9502

Eles should have a weapon swap button — but it should only work while out of combat. That would help streamline us between encounters without giving us utterly ridiculous in-combat power.

You can already do this by just equipping different weapons.
I don’t really see the difference between prestacking might and pressing weapon swap to go to your staff, or prestacking might and equiping your staff to go to staff

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Posted by: Laraley.7695

Laraley.7695

Because rev does not have attunements and engineer has to sacrifice Uslots for kits?

Is this a troll/flamebait thread? It sure looks like it.

You can get Weapon Swap if you remove attunements or pick only 1.

It’s still different. Engi has access to all skills at any given time, the cooldown on kits is basically nothing while ele is locked into the 5 skills for some time, which was fine until they introduced tempest. Being locked out of an attunement for 20/16 seconds is just insane.

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Posted by: Ohoni.6057

Ohoni.6057

It’s still different. Engi has access to all skills at any given time, the cooldown on kits is basically nothing while ele is locked into the 5 skills for some time, which was fine until they introduced tempest. Being locked out of an attunement for 20/16 seconds is just insane.

It’s not a problem. Unless you insist on being in one of the attunements most of the time and flipping back and forth to others, you won’t even notice the cooldown. If you attune, burn abilities, Overload, burn abilities, re-attune, burn abilites, overload, burn abilties, the first one will be off cooldown by that point, and that doesn’t even require you to touch the other two out of four elements.

Might you have to change your rotation? Sure, but it doesn’t actually present a problem. Also, don’t forget that while Engi swapping is faster, they have to trade out their utilities for each kit they get, so there is a tradeoff there.

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”

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Posted by: Laraley.7695

Laraley.7695

It’s still different. Engi has access to all skills at any given time, the cooldown on kits is basically nothing while ele is locked into the 5 skills for some time, which was fine until they introduced tempest. Being locked out of an attunement for 20/16 seconds is just insane.

It’s not a problem. Unless you insist on being in one of the attunements most of the time and flipping back and forth to others, you won’t even notice the cooldown. If you attune, burn abilities, Overload, burn abilities, re-attune, burn abilites, overload, burn abilties, the first one will be off cooldown by that point, and that doesn’t even require you to touch the other two out of four elements.

Might you have to change your rotation? Sure, but it doesn’t actually present a problem. Also, don’t forget that while Engi swapping is faster, they have to trade out their utilities for each kit they get, so there is a tradeoff there.

The only problem with this concept is the simple fact that each attunement provides you something different. Goodluck burning your skills just to get them off when you will need them later and this is one of the many and many reasons why tempest doens’t work. Oh look, my teammate is dying, I’m gonna ask him to try to stay alive for 5-25 seconds before I can attune to water and overload.

Trade out one skill for 5? Yeah, that’s horrible.

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Posted by: Ohoni.6057

Ohoni.6057

Oh look, my teammate is dying, I’m gonna ask him to try to stay alive for 5-25 seconds before I can attune to water and overload.

Water Overload is not a spot heal, it’s a top-off. Use the regular Water abilities or the shout for a quick spot heal. Change to water, dodge roll, shout, Cleansing Wave, Cone of Cold, if you’re friend’s not ok by that point then Water Overload really wasn’t going to save him. The Overload is more suited to large group situations that need sustained healing, and you should really be ready to switch into it before they really need it, like switch into water right before you know a big damage sequence will be happening (like a mordrem with beeeees!). Not that they couldn’t buff up Water Overload a bit when you do use it.

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”

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Posted by: Horus.9685

Horus.9685

How about remove atunement cd when ooc? That sounds reasonable to begin with, for the rest… well one can dream

The meta is dead, long live the meta.

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Posted by: Blaine Tog.8304

Blaine Tog.8304

Eles should have a weapon swap button — but it should only work while out of combat. That would help streamline us between encounters without giving us utterly ridiculous in-combat power.

You can already do this by just equipping different weapons.
I don’t really see the difference between prestacking might and pressing weapon swap to go to your staff, or prestacking might and equiping your staff to go to staff

It’s slightly more convenient. It’d just be a nice quality of life change.

How about remove atunement cd when ooc? That sounds reasonable to begin with, for the rest… well one can dream

They’d have to make all on-swap boosts trigger only in combat. Otherwise you could swap rapidly between Fire and Earth to stack up to max Might stacks and extremely long-duration Fury and Protection.

I main Ele and Necro, though I have an alt of each profession at level 80.
How to Condi Reaper on a budget
Everything I say is only in reference to PvE and WvW.

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Posted by: Taldren.7523

Taldren.7523

Elementalist should totally have weapon swap.

When I summon a conj weapon I should be able to swap between it and my regular weapon attacks based on attunement with a standard 9s cooldown or until all charges/duration expire on the conj weapon.

80 Elementalist (RotV), 80 Mesmer (RotV)
80 Necromancer (IRNY), 80 Guardian (IRNY)
GW2: it’s like DAoC, but for the WoW crowd.

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Posted by: Horus.9685

Horus.9685

Eles should have a weapon swap button — but it should only work while out of combat. That would help streamline us between encounters without giving us utterly ridiculous in-combat power.

You can already do this by just equipping different weapons.
I don’t really see the difference between prestacking might and pressing weapon swap to go to your staff, or prestacking might and equiping your staff to go to staff

It’s slightly more convenient. It’d just be a nice quality of life change.

How about remove atunement cd when ooc? That sounds reasonable to begin with, for the rest… well one can dream

They’d have to make all on-swap boosts trigger only in combat. Otherwise you could swap rapidly between Fire and Earth to stack up to max Might stacks and extremely long-duration Fury and Protection.

Because THAT would be a problem Warriors could do that for a long time^^
And ofc make the boons in combat only only thing that may be missed is superspeed when swapping to air when traited.

The meta is dead, long live the meta.

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Posted by: Vipex.5380

Vipex.5380

I did post something similar previously on other thread and i do support idea of eles weapon swap.

However it would have to be done in way that it dont become too OP.
My idea was that in weapon swap, every attunement would be going into their internal cooldown. So you would be stuck in that attunement till they come from cooldown.
Fresh air trait ofc would still work on this and you would be able reset air cooldown and with our new upcoming elite skill -25% of next skill cooldown you could cut off some time off from it on weapon swap.

Allso you could add longer cooldown into weapon swap so it would really make you think if you want to do it, without making it too powerfull.

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Posted by: Kulvar.1239

Kulvar.1239

It could be added as a future specialisation.

Unlock weapon swap BUT the attunement swap work differently.
The attunement you just leave is put in a 60s cooldown.
You can’t change your attunement for the next 30s.

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Posted by: Laraley.7695

Laraley.7695

Oh look, my teammate is dying, I’m gonna ask him to try to stay alive for 5-25 seconds before I can attune to water and overload.

Water Overload is not a spot heal, it’s a top-off. Use the regular Water abilities or the shout for a quick spot heal. Change to water, dodge roll, shout, Cleansing Wave, Cone of Cold, if you’re friend’s not ok by that point then Water Overload really wasn’t going to save him. The Overload is more suited to large group situations that need sustained healing, and you should really be ready to switch into it before they really need it, like switch into water right before you know a big damage sequence will be happening (like a mordrem with beeeees!). Not that they couldn’t buff up Water Overload a bit when you do use it.

So you would basically just leave out fire for tempest? What’s the point of that may I ask? Do you really not see how badly deisgned it is? What’s the point of healing that won’t be casted when it’s needed?

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Posted by: Blaine Tog.8304

Blaine Tog.8304

Eles should have a weapon swap button — but it should only work while out of combat. That would help streamline us between encounters without giving us utterly ridiculous in-combat power.

You can already do this by just equipping different weapons.
I don’t really see the difference between prestacking might and pressing weapon swap to go to your staff, or prestacking might and equiping your staff to go to staff

It’s slightly more convenient. It’d just be a nice quality of life change.

How about remove atunement cd when ooc? That sounds reasonable to begin with, for the rest… well one can dream

They’d have to make all on-swap boosts trigger only in combat. Otherwise you could swap rapidly between Fire and Earth to stack up to max Might stacks and extremely long-duration Fury and Protection.

Because THAT would be a problem Warriors could do that for a long time^^
And ofc make the boons in combat only only thing that may be missed is superspeed when swapping to air when traited.

Warriors are balanced around high Fury uptime and they have to give up more than Eles do to stack Might super high (particularly if attunement swapping had no cooldown out of combat). And we’d also miss out on out-of-combat Swiftness from swapping to Air, which can sometimes spare us from having to run the Air specialization or Signet of Air.

Overall, I’d rather keep the mechanic consistent between in- and out-of-combat.

I main Ele and Necro, though I have an alt of each profession at level 80.
How to Condi Reaper on a budget
Everything I say is only in reference to PvE and WvW.

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Posted by: Ohoni.6057

Ohoni.6057

So you would basically just leave out fire for tempest? What’s the point of that may I ask? Do you really not see how badly deisgned it is? What’s the point of healing that won’t be casted when it’s needed?

Did you mean “leave out water?” (because I use fire all the time as Tempest and don’t see how that would relate). Assuming you meant water, no, I would not leave it out of Tempest, but if I were running solo content, PvP, as a DPS, whatever, I would not try to use Water Overload as a Tempest. I would use water as I would a vanilla Ele, just switch into it for some healing as needed, then back out quickly. It actually fits pretty well into people’s complaints about Overload putting their favorite attunement on long CD, you can go fire, Overload, then air, Overload asap, and then Water, burn all your abilities there to heal up, and Fire should be back up (or whichever order you want to do things).

You don’t have to Overload everything. I would only use the water Overload if I was in a fairly large group situation (WvW, Raid, Events, maybe Dungeon/Fractal) where everyone was surviving but taking constant damage, so I would pull the Overload from time to time to help keep everyone topped off. Water Overload is healing, but of a very specific type, and not suited for every possible situation.

I’m not saying any of the Overloads are perfect, but however they rebalance them over time, I imagine that basic usage of the Water Overload will stay about the same, it just might get a bit stronger at doing that.

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”

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Posted by: Laraley.7695

Laraley.7695

So you would basically just leave out fire for tempest? What’s the point of that may I ask? Do you really not see how badly deisgned it is? What’s the point of healing that won’t be casted when it’s needed?

Did you mean “leave out water?” (because I use fire all the time as Tempest and don’t see how that would relate). Assuming you meant water, no, I would not leave it out of Tempest, but if I were running solo content, PvP, as a DPS, whatever, I would not try to use Water Overload as a Tempest. I would use water as I would a vanilla Ele, just switch into it for some healing as needed, then back out quickly. It actually fits pretty well into people’s complaints about Overload putting their favorite attunement on long CD, you can go fire, Overload, then air, Overload asap, and then Water, burn all your abilities there to heal up, and Fire should be back up (or whichever order you want to do things).

You don’t have to Overload everything. I would only use the water Overload if I was in a fairly large group situation (WvW, Raid, Events, maybe Dungeon/Fractal) where everyone was surviving but taking constant damage, so I would pull the Overload from time to time to help keep everyone topped off. Water Overload is healing, but of a very specific type, and not suited for every possible situation.

I’m not saying any of the Overloads are perfect, but however they rebalance them over time, I imagine that basic usage of the Water Overload will stay about the same, it just might get a bit stronger at doing that.

So in group content you would run water, arcana and tempest and lose damage? That was my point. The reason why d/d ele is strong right now is because it’s not traiting fully for defense, but also for fire which adds a lot of dps. People could run earth and have bigger group support but they don’t. Guess why.

And solo you would run tempest over what? As dps? Taking tempest would again mean losing damage. Seriously, why?

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Posted by: Horus.9685

Horus.9685

Eles should have a weapon swap button — but it should only work while out of combat. That would help streamline us between encounters without giving us utterly ridiculous in-combat power.

You can already do this by just equipping different weapons.
I don’t really see the difference between prestacking might and pressing weapon swap to go to your staff, or prestacking might and equiping your staff to go to staff

It’s slightly more convenient. It’d just be a nice quality of life change.

How about remove atunement cd when ooc? That sounds reasonable to begin with, for the rest… well one can dream

They’d have to make all on-swap boosts trigger only in combat. Otherwise you could swap rapidly between Fire and Earth to stack up to max Might stacks and extremely long-duration Fury and Protection.

Because THAT would be a problem Warriors could do that for a long time^^
And ofc make the boons in combat only only thing that may be missed is superspeed when swapping to air when traited.

Warriors are balanced around high Fury uptime and they have to give up more than Eles do to stack Might super high (particularly if attunement swapping had no cooldown out of combat). And we’d also miss out on out-of-combat Swiftness from swapping to Air, which can sometimes spare us from having to run the Air specialization or Signet of Air.

Overall, I’d rather keep the mechanic consistent between in- and out-of-combat.

I meant their harpy feathers/ birthday blaster exploit – all they had to do was mashing a few buttons
The removal of ooc att cd could be done with either an icd on our boons, or making them trigger only in combat id be fine with both since it offers some nice qol

The meta is dead, long live the meta.

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Posted by: Shinjiko.1352

Shinjiko.1352

I don’t agree ele should get weapon swap for reasons already stated. But what bothers me is that other classes (except engi) can have stacking sigils on their second set and swap not having to give up a sigil slot on the main set.

Then again the way d/d is ele’s really wouldn’t need the extra power or it would make it worse.

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Posted by: Ohoni.6057

Ohoni.6057

So in group content you would run water, arcana and tempest and lose damage? That was my point.

I might, IF I wanted to run as a healer type. I’m more of a DPS myself, so I would run a DPS spec and just not Water Overload, but if I intended to run as a healer/support type, then yeah, I would, and should have to, sacrifice some DPS to do it.

And solo you would run tempest over what? As dps? Taking tempest would again mean losing damage. Seriously, why?

In its current form, the number crunchers say it loses DPS. In its final form, it should not. If it continues to lose on damage then it will be largely useless in most play, but it does not have to lose on damage.

The modified “Tempest rotation” of attacks, Overloads, attacks, swap, repeat through 2-3 elements, should provide comparable DPS to the more standard Ele rotations, although they should be focused more towards condi builds and towards large packs of enemies, than towards power-specs and single target DPS, although it shouldn’t be terrible at that either. Basically, if you’re going to be fighting packs of high toughness Mordrem, a Tempest should have higher overall DPS than a vanilla Ele. If you’re going to be fighting a single low toughness enemy, the vanilla Ele should be higher DPS, but either should work well enough.

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”