Sup guys, first of all sry for my bad enlgish.
I been playing an ele since the first beta, and ofc is my main class.
So it seems that the new changes to elementalist are aiming to bring down bunker d/d eles.
I think bunker ele is strong because of the super high survivability (one of the highest), good mobility, but also because it has some “decent” dps for a build with all defensive gear and utilitys.
If u hv the regular bunker build, ill be something like 0-10-0-30-30, with celestial gear, pow/vit/toughness or clerics, or combination of those. This build gives u a lot of HP, armor and healing power, but leaves u with around 20% critical chance and a regular amount of power. This, makes your dps really low, but… the trick that increase your dps to a decent amount for a so tanky spec is, the ability of gaining fury all the time.
A bunker ele can get 100% fury time, witch gives 20% more crit chance, witch increases his dps considerably. Some nerfs had heart the bunker ele, but not enough (for some ppl). The regeneration now is shorter, vigor is a little harder to get, rtl was nerfed so mobility is now nerfed considerably and will be nerfed even more, but even that, bunker eles are still great (even op for some ppl).
My problem is new changes to mist form, because will heart a LOT other D/D builds, and even S/D and staff builds, and will not heart that much to bunker ele. I think with the next changes, bunker eles will be even better compared to other ele builds, cos dps builds will suffer the mist form changes more than bunker eles. So, my opinion is to keep the changes made till now, do the new changes (if they must to) except the mist form one, and add one new change:
Move air trait " 1 " (gain fury and swiftness when u use an aura) to a grandmaster trait (30 points). What difference that will make? for bunker eles, will force them to make a hard choice:
>>>Go 30 on air to maintain a “decent” dps with fury. That will take 20 points of the usual builds, and will heart. Reasons:
—> If at least 10 points are taken from arcane, bunkers ill lose evasive arcana, and will lose some recharge on attunement. Both things are really useful for bunkers. Then if u take the other 10 points from water, u ill lose HP, healing power and some useful traits like “lower cooldown on cantrips” or “whenever u attune to water u lose a condition”, etc. Also u ill lose a powerful minor traits like “Bountiful Power”. Those changes ar not minor to bunker eles.
—>If u take 20 points from arcana, u ill lose 20% recharge on attunement, u ill lose boon duration, and ofc really useful traits like evasive arcana, and things like “Renewing Stamina” hearting your survivability a lot. If u take 20 points of water, then u will lose 2k HP, 200 healing power and u will lose healing when u attune to water, and some really useful traits. This ways hearts even more i think.
>>>Don’t go 30 on air. That will keep your usual bunker build but, they will lose fury, swiftness, precision and crit dmg, meaning, they will lose a lot of the dps and MOBILITY (no more 100% swiftness), so they are only going to be a survivability build, with a really mediocre dps and close to 0 mobility.
This changes will not heart that much (imo) to a for example dps d/d build. Normally, a dps d/d build is like 0-20-0-20-30 or little variations of those. U ill feel the change, yes, but u will not lose one of the most important tools of survivability that a dps d/d ele has, mist form as it works now. U ill hv to sacrifice 10 points in water or arcana, but you ill still hv the same dps (even more, cos more precision, more crit dmg and u ll stack vulnerability) and lose not that much survivability. If u take 10 of arcana u ill lose evasive arcana, witch is nice, but its not mandatory (many dps builds hv 20 points in arcana anyway), if u take 10 from water u will lose the heal when u change to water and not much more than that. As i said, u ill feel it, but been able to heal and cast abilitys while in mist form, in my opinion hearts muuuuuch more.
So this change basically will leave bunker eles with less options, they will lose mobility or subavility or dps, or some of the 3, without leaving them unplayable and without hearting other builds that much.
What u think?
And again, sry for my english :P
EDit: also i want clarify that im not against bunker eles, i dont really mind them at all, but its almost obvious that the recent nerfs and the upcoming ones are aiming to them and hearting all the other builds in the way (that in many cases are not even strong as they are now).
(edited by HellKrasher.1074)