Power or Cond damage for d/d WvWvW build?

Power or Cond damage for d/d WvWvW build?

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Posted by: stilgar.7694

stilgar.7694

I just started leveling up a ele, and I’m planning to do WvWvW with a 0-10-0-30-30 d/d build.

Reading guides here and there I’ve understood I need to stack vit/tough BUT what do I need between power and condition damage?

I’m going to use a tanky ele but still I’d love to do some real damage.

Which one offers the best dps increase?

Power or Cond damage for d/d WvWvW build?

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Posted by: Occam.9841

Occam.9841

Boon duration

A 10 stack of Might gives 350 power AND condition damage.

Power or Cond damage for d/d WvWvW build?

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Posted by: keytoeverything.1765

keytoeverything.1765

I’m using a D/D 0/10/0/30/30 build with Knight’s Armor and Power/vit/crit dmg accessories, stacking up to 25 stacks of might in battle on myself, that being said that last stat you’re concerned with should be power. the only cond dmg you’ll mostly be doing is burning, and you’ll only be burning so you can get higher burst from your fire grab.

As Occam stated above, get boon duration/might duration runes, sigil of battle will help a lot on a dagger, myself is using 2 hoelbraks, 2 waters, and 2 fires, some people switch out the hoelbraks/fires for monks, not a bad idea either way.

Power or Cond damage for d/d WvWvW build?

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Posted by: Angel.1435

Angel.1435

For a bunker ele build go with Power/Tough/Vit or Power/Tough/Healing (my personal favorite of the 2) and then go deep into Arcana and Water, I like 0/10/0/30/30 for the ultimate condition removal/healing build

In Wv3, Condition damage isn’t that great IMO, NPCs dont really remove conditions so it helps there, but in PvP most people are able to remove conditions quite easily, so power is better for upfront damage. but as a bunker ele don’t expect to actually do much damage, you win by outlasting people and CC’ing them for your team mates to take them down easier

Power or Cond damage for d/d WvWvW build?

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Posted by: SlimGenre.6417

SlimGenre.6417

definitely up your arcane and healing in WvW. Also, consider grinding through AC Dungeon for a while to get AC armor, specced to power/vitality/toughness. I run a 10/10/10/10/30 build for PvE which gives me pretty much perma might/fury/swiftness (although I’m think if switching to a 10/20/10/10/20 since not all Evasive Arcana’s are blast finishers anymore thanks to the nerf on 11/15). With perma fury and my runes on boon duration, keeping perma fury and maintaining 12-20 stacks of might on myself and team means I’m at about 85% crit chance at all times, this is far more devastating than a few paltry points more in the power trait line. On WvW, if I’m ganking I’ve tweaked around a lot, but I run pretty much the same as my pve build, although a little extra in water and less in arcane so I can still stack boons, but my heals are better (especially now that you can switch to water and heal while in mist form) if you’re in a good guild party, then focus on dropping those boons in on your team and getting out safely with mist form when you need to. I’m in d/d almost exclusively, although I’ve got an exotic staff in the bag when we come up on those keeps.