(edited by Luthic.7290)
I actually am really enjoying the tempest but it does have some flaws. Firstly i actually think the lockout mechanic should be made more extreme
I would probably: double the damage of fire and air overloads and increase the lockout to 30s I would adjust water and earth appropriately.
also just like the ventari in revanat. after you finish your overload you should be instantly kicked out of your attunment and just given an empty bar until u pick a new attunment.
I do agree. that it would be very nice is one of the GMs or traits was like a 1 stab for 3s at the start of the attunemnt to make it a bit more reliable.
I really enjoy the playstyle of not just button mashing and spamming attunment swaps. I like going into an attument and making the most then going to the next.
I just thematicly love the idea of this large aoe dmg impactful storm you call on if you actually get to complete the channel and then drains you completly out of it.
(edited by Luthic.7290)
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