PvE - Which is the best weapon set?

PvE - Which is the best weapon set?

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Posted by: Magical Things.8465

Magical Things.8465

Hello,

I’m wondering which weapon set is best for map completion and open world events? I’ve seen staff, scepter/x, dagger/x. But I’m wondering which is more efficient. Staff gets kinda boring if you don’t need large aoe’s.

Thanks in advance for the advice!!!

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Posted by: vesica tempestas.1563

vesica tempestas.1563

For map completion it really doesn’t matter, go for what you fancy on a day to day basis, you get to know all your skills and its a lot less restrictive, ie fun > saving a few seconds here and there in kill times.


“Trying to please everyone would not only be challenging
but would also result in a product that might not satisfy anyone”- Roman Pichler, Strategize

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Posted by: Senario.2038

Senario.2038

While it doesn’t actually matter for open world/map completion generally staff is the best. There are lots of big targets out there and lots of immobile ones.

dagger/warhorn is the only dagger spec that is viable with fresh air but in all honesty it is a lot more effort to get less payout than a Thief autoattacking.

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Posted by: gin.7158

gin.7158

d/wh – use meta dps build. use glyph heal on air , you get yourself perma swiftness as long as you spam your heal.

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Posted by: otome.2673

otome.2673

Staff or D/x

I dont like scepter due to the AA, that “requires” a target and has no cleave.

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Posted by: Shauma.5470

Shauma.5470

I leveled to 80 with Staff & fire and it was — difficult. Your 5th slot skill could do a lot of damage in its radius, but I kept getting interrupted because it took SO LONG to cast. Your spells in the 1 slot only affects one guy, I believe. I decided to have my elementalist do map completion, however, but decided to swap to Lighting (for the speed boost) and two daggers (maybe I’ll just stick to one in main hand, haven’t decided), but so far I’d say the lighting whip and Lighting build are much better for clearing trash mobs and blasting trough and completing zones. I think I’d have gotten to 80 a lost faster with this spec.

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Posted by: Wolfric.9380

Wolfric.9380

I have the most fun playing scepter/x (usualy focus but have a WH in my pocket).
I also have a staff with me but mostly pull it out in WvW keep fighting. I burn down targets with scepter much faster then with staff but it´s propably due to my hybrid damage not zerker staff.

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Posted by: KaporHabakuk.6219

KaporHabakuk.6219

I like scepter focus most lately,thou for more dps and mobility i guess scepter dagger would be better.Staff is too slow,and in new maps npcs dont really sit in all those AOE,same as CC doesnt work that well on em.Dagger has that for my taste awfull burning speed “fire 3” which is annoying to aim and use.

So mainly overloading and filling dps gaps with fresh air and phoenix.ITs funn,its easy to use,its quite safe thanks to focus,and you can clear npcs fast if they dont bother moving much with other fire abilities.

Other way said,you have more freedom than just go melee with dagger or keep droping long cast aoe as staff.If you feel like u want melee you can still use conjured hammer or other weps,its quite funn to use.

OTAN guild,WSR server

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Posted by: Ghataka.1604

Ghataka.1604

Staff feels very clunky in open world, specially if you have been using other weapons before, but with some practice (in terms of predicting the IA of the enemies) it becomes the best option, i used staff. Dagger main-hand is other option but in high level maps you’ll probably feel uncomfortable going melee with everything while using berserkr gear.

As for Maguuma completion and farming, i use full dire gear (fire/earth/tempest) with scepter/dagger and it’s a breeze. You can solo challenges like a necro and run into huge mobs without dying, the burning/bleeding tic combination is awesome and you have a lot of damage reduction while blinding burning foes.

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Posted by: Jayden Ennok.3687

Jayden Ennok.3687

to me staff now feels clunky just cos of the cd’s nerf, before it was the godly set of awesomeness you can go melee/range anytime, combat mobility is good and out of combat you can always use other weps for a skill or two

Underworld Vabbi 1.5yr