Pyromancer's Puissance

Pyromancer's Puissance

in Elementalist

Posted by: TemperHoof.6438

TemperHoof.6438

Q:

How does this trait work? Being a Grand Master trait, I’d expect something very great and impressive. Yet, from what I gather this ability is supposed to, “Each fire spell you cast adds might for 5 seconds”. But, ever since Beta I’ve never, ever seen any Might be added to my character because of this trait.

Is this ability broken? Does might add even though I don’t see it? Is this ability supposed to generate several stacks of might? Does it only work with a specific weapon? Does it only work in PVE?

Please, someone tell me how this trait works because I feel naked without it.

Pyromancer's Puissance

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Posted by: blackmyth.6738

blackmyth.6738

A:

The “must be in combat” explanation makes sense, as I was experiencing problems when testing this trait last night. I assume this is to prevent you from stacking might out of combat in fire and then initiating combat in another attunement.

Pyromancer's Puissance

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Posted by: Kluian.4380

Kluian.4380

The ability works for me, you will see the might buffs on your character after casting fire spells.

Pyromancer's Puissance

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Posted by: TemperHoof.6438

TemperHoof.6438

Is this PVE or PVP? Because I’m trying to use this ability inside of the Mists and it doesn’t seem to trigger.

Pyromancer's Puissance

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Posted by: Kluian.4380

Kluian.4380

I know it works in PvE. I couldn’t get the arcane t3 dodge + boon thing to work in Mists either….

Pyromancer's Puissance

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Posted by: TemperHoof.6438

TemperHoof.6438

Okay, so from what I’m reading. Pyromancer’s Puissance is a Grand Master trait that ONLY works in PVE, but it worthless, completely broken, and doesn’t work at all in PVP Heart of the Mists. Great, that does explain a lot.

Pyromancer's Puissance

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Posted by: Quintal.6594

Quintal.6594

Are you in combat? neither this nor evasive work out of combat

Pyromancer's Puissance

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Posted by: TemperHoof.6438

TemperHoof.6438

Really? There is a “Must be in combat” dialogue somewhere? That would answer a LOT of questions…

Pyromancer's Puissance

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Posted by: Jakesaltz.2083

Jakesaltz.2083

They’re both in combat only, go test them by the golems. Not sure why the dodge one is, probably because of the cooldown on the blast effects.

Pyromancer’s Pussiance only works in combat so you can’t stack might like 6 times with autoattack before each fight.

Pyromancer's Puissance

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Posted by: madatom.5218

madatom.5218

i dont think it stacks up properly in combat, theoretically one could hit 20 stacks of might on there own as a scepter/dagger elementalist during a bossfight assuming the cantrips might + 10 arcana is taken