(edited by Alekt.5803)
Quality of Life and minor buffs.
I liked reading through these and thinking about how many builds it could open up for us. I’d still like to see conjures work more like engineer kits, but your changes look like they’d at least make em function more like actual weapons and less like a “mash all the buttons and toss it” tool.
Peacemaker Ral |Asura Mesmer
A couple of minor ones I’d like to add:
Arcane Abatement: Add something besides fall damage (or give us a way to trigger fall damage through jumping or some such.) Perhaps the old lingering elements if they ever fixed it. Attunement buffs persist for 5s after leaving that attunement.
Arcane Resurrection: Apply the aura when you start resurrection with an 8s icd. This allows the aura to actually help us while we resurrect. The icd should prevent abuse. Is this more in line with other classes’ revive skills?
Also. Definitely would like to see Conjures have more use. Cd reduction helps, though I think FGS needs a much larger decrease still. I’d take so many utilities over any of our elites in a heartbeat. Perhaps add to the Conjurer trait “Stat bonuses from Conjured weapons persist 15-30 seconds after dropping the conjure. Cannot stack.”
Edit: Oh! Or if the conjures work like banners? While in the vicinity of an equipped or grounded conjure, increases 5 allies stats by [conjure stats]. Though I foresee people being yelled at for grabbing conjures.
Edit 2: Wait. Then the cd would have to be increased or the duration decreased (perhaps reduce duration to 30s?) to account for people leaving the conjure on the ground as a perma stat buff banner.
(edited by Glacial.9516)
A couple of minor ones I’d like to add:
Arcane Abatement: Add something besides fall damage (or give us a way to trigger fall damage through jumping or some such.) Perhaps the old lingering elements if they ever fixed it. Attunement buffs persist for 5s after leaving that attunement.
Arcane Resurrection: Apply the aura when you start resurrection with an 8s icd. This allows the aura to actually help us while we resurrect. The icd should prevent abuse. Is this more in line with other classes’ revive skills?
Also. Definitely would like to see Conjures have more use. Cd reduction helps, though I think FGS needs a much larger decrease still. I’d take so many utilities over any of our elites in a heartbeat. Perhaps add to the Conjurer trait “Stat bonuses from Conjured weapons persist 15-30 seconds after dropping the conjure. Cannot stack.”
Edit: Oh! Or if the conjures work like banners? While in the vicinity of an equipped or grounded conjure, increases 5 allies stats by [conjure stats]. Though I foresee people being yelled at for grabbing conjures.
Edit 2: Wait. Then the cd would have to be increased or the duration decreased (perhaps reduce duration to 30s?) to account for people leaving the conjure on the ground as a perma stat buff banner.
Arcane Abatement is so rediculous that I forgot about it. The lingering attunement was put on Pyromancer’s Puissance as a total bonus, along with the might on fire cast. It means to grant all bonuses from fire, and not just the first minor like Lingering attunement used to be.
About the conjures, banners are in a bad place enough; conjures need not to steal their purpose. In my opinion. Conjures don’t need to be the best of the best either, but the reworked Icebow is pretty darn good I’d say, if not too good.