Welcome. I spent a lot of time toying with possible armors and and jewelry sets for my Ele. I have finally decided on them, but before I fully commit (already got some), I wanted to see what everyone thought. I will first list sets with the total stats they give, then I will list the combinations in a spoiler box since it is quite large.
Armor:
Berserker Armor with Ruby Orb (Stats-315+120 Power, 224+84 Precision, 16%+12% Critical Damage)
Soldier Armor with Crest of the Soldier (Stats-315+120 Power, 224+84 Toughness, 224+84 Vitality)
Carrion Armor with Rune of Divinity (Stats-375 Condition Damage, 284 Power, 284 Vitality, 12% Critical Damage, 60 Healing Power, 60 Precision, 60 Toughness)
Jewelry:
Ruby/Berserker Jewelry (Stats-463 Power, 315 Precision, 32% Critical Damage)
Emerald/Knight Jewelry (Stats-411 Toughness, 365 Precision, 315 Power)
Invader/Soldier Jewelry (Stats-436 Power, 310 Toughness, 310 Vitality)[Note: this has lower stats since it does not have a matching jewel and needs Crest of the Soldier instead]
I currently have Full Berserker Armor, Body and Legs of Soldier, and Ruby and Emerald Jewelry Sets. While I do want the Invader/Soldier Jewelry set, it is very hard to get and I doubt I will have it for a long time (Emerald Pendant and WvW Jewelry are only ones with stats currently).
The Carrion was the latest addition, mainly because I felt it would be good to have a set with Rune of Divinity and Condition Damage was only thing I didn’t focus on (Berserker is Crit and Soldier is Tank). No big rush on this one either, but it is more meant for Dagger and Scepter builds if I ever get hang of it. All my weapons have stats relating to their skill sets (staff is Berserker, etc), so I won’t list them all.
Also, I may be changing the upgrades to runes later. For the moment, I like Orbs and Crests for the raw stats and because they are cheap. My Berserker set actually has 4 runes of the balefire and 2 ruby orbs. Also, I don’t like to mix and match sets, aka soldier body/legs and berserker gloves/boots/helm/shoulders. I prefer to just swap all my jewelry or all my armor (both if I really need to change it up).
To wrap this up, below is the full list of combinations, in order of my preference. I included my personal notes and calculated critical chance. All stats exclude weapon(s) and back slot items. So now I want to hear your comments. Think I have too many armor sets? Think I should consider a different one, possible even replace one? I would prefer not hear suggestions for Runes though, I already got a lot of notes on ones to consider =P
Edit: I had to split post. My favored 2 combinations are in this spoiler tag while the rest are in the next.
-Power Mix (898 Power, 315 Precision, 308 Toughness, 308 Vitality, 32% Critical Damage)- Soldier Armor with Crest of the Soldier (Stats-315+120 Power, 224+84 Toughness, 224+84 Vitality) and Ruby/Berserker Jewelry (Stats-463 Power, 315 Precision, 32% Critical Damage)[Note: This build is tied for the best Power with a nice mix of all the other stats. It has a good amount of Toughness and Vitality while still having viable Critical. This build seems very versatile and can be used in nearly any situation.][19% Critical Chance and 28% Critical Chance with 20 Air Magic]
-Full Berserker (898 Power, 623 Precision, 60% Critical Damage)- Berserker Armor with Ruby Orb (Stats-315+120 Power, 224+84 Precision, 16%+12% Critical Damage) and Ruby/Berserker Jewelry (Stats-463 Power, 315 Precision, 32% Critical Damage)[Note: This build is tied for the best Power and it has the strongest Critical; but no boosts to Toughness or Vitality, so it’s survivability is low. It is great for backline fighting when damage is rarely taken, like among large groups such as WvW, and also against weaker foes. In dungeons, it may be too weak to survive against most bosses and fights, and it is even worse in most solo areas.][33% Critical Chance and 43% Critical Chance with 20 Air Magic]
(edited by BioMasterZap.4350)