Ride the Lightning -> Detonate (Or Cancel)

Ride the Lightning -> Detonate (Or Cancel)

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Posted by: Krystalmyth.4917

Krystalmyth.4917

Please give a follow up skill to this move to allow it to detonate when we’d like so that we don’t need to watch the entire animation go off while stuck on some geometry of the environment before exploding and doing no damage.

…or please allow the move to be canceled with another move without detonation, such as a Ride The Lightning into Updraft without the explosion if we so desire.

Thank you. This is pretty simple. Tired of this move being a boon to the enemy far too often with all the strange hills in this game, and it’s terrrible tracking. I can only fly by an enemy into a wall so many times, or get stuck on a pebble before screaming at my monitor.

Ride the Lightning -> Detonate (Or Cancel)

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Posted by: rhodoc.2381

rhodoc.2381

Well cool idea. I can have “explode and teleport to initial location” as 2nd skill

[VcY] Velocity – Gargamell

Ride the Lightning -> Detonate (Or Cancel)

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Posted by: Neara.4378

Neara.4378

Yesterday I died to falling damage riding the lightning from the keep towards henge on Niflhel.

Simply fixing it might work, too.

Ride the Lightning -> Detonate (Or Cancel)

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Posted by: Gelrod.1295

Gelrod.1295

Being able to cancel Ride the Lighning would be awesome.

Ride the Lightning -> Detonate (Or Cancel)

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Posted by: Aerian.2751

Aerian.2751

I’ve found that if I jump and then Ride the Lightning, I am significantly less likely to get stuck on ground geometry but it’s still not a guarantee.