Runes for D/D WvW

Runes for D/D WvW

in Elementalist

Posted by: teg.1340

teg.1340

Hi,

I’m playing WvW only with my D/D ele. I first started with the cookie-cutter bunker build (0/10/0/30/30) with full PVT armor + knights daggers + cleric trinkets and 6 water runes (2 x superior, 2 x major, 2 x minor) for max boon duration. I never play dungeons, so I dont have access to monk runes.

I’m now using a more offensive build. I switch cleric for knight trinkets + ruby juwels. And I’m using 2 x ruby orbs instead of the minor water runes.

Since Zephyrs Boon has been nerfed with the latest patch I’m disappointed with my swiftness uptime. I often find myself running out of swiftness in combat.

I’m pondering of switching runes to 6 x Centaur. This would give a nice 165 power boost + 10s swiftness on heal. With Ether Renewal being on a 15s cooldown this would result in 100% swiftness uptime just by using Ether Renewal every 15s (10s + 50% boon/swiftness duration).

What do you think? Is it worth dropping 25% boon duration for perma swiftness uptime + a huge power boost? This would bump my power to 1932 + 250 (bloodlust) + might.

How do you keep your swiftness uptime high since the latest patch? What Runes do you use in WvW for you D/D ele?

teg

Runes for D/D WvW

in Elementalist

Posted by: Intigo.1653

Intigo.1653

No, it’s not worth it. Utilize the fact that you have Updraft and Elemental Attunement and you easily have perma-Swiftness with the standard 60% Boon Duration (30% + 30%).

80 Asura Elementalist – [Red Guard]
http://www.youtube.com/user/IntigoGW2