S/D Damage build and fury / crit chance
I would go for crit and power.
I play a 20/20/0/20/10 build with Berserker gear and 50% Boon Duration (45% Crit, 80% CritDmg) and since I only get Fury from swapping (S/D, no Zephyr’s) I try to time it with some combos (right before Churning goes off, right when Dragon’s Tooth/Phoenix or Fire Grab is going to hit, etc) and I think I’m pretty happy with the damage…
If you play S/D don’t forget that is really easy to combo Might and Boon Duration is great for this since the Might from combos is 20 seconds, making a 50% Boon Duration up to 30s…
While Fury is great and all, having 18 stacks of Might constantly is even better.
If you really want close to 100% Fury uptime I think you’ll need to pick D/D and/or an insane amount of Boon Duration…
Hi, instead, why don’t you go for the superior runes of altruism it will grant you a full 10s of fury each time you use your healing skill.
Just go boon duration runes. As long as you swap attunements after using cooldowns you’ll have fury pretty much most of the time, and if you know you’ll need to hang to an attunement just switch to water and pop frost aura for a longer fury duration from zephyr’s boon.
To help with your crit chance use Butternut Squash Soup or Curry Butternut Squash Soup and Quality or Master Maintenance Oil. I prefer the Quality and regular Butternut because they’re cheaper and their lesser effects are barely noticeable if at all
Let me know if you are interested…