S/D PvP Tricks and Rotations
There is lightning flash-updraft or earthquake-lightning flash to start your combo
I would say LF + Updraft is a waste of LF when you have RTL to bring you closer. The CD will be short if you hit anyways. But sure, it is doable.
I would say LF + Updraft is a waste of LF when you have RTL to bring you closer. The CD will be short if you hit anyways. But sure, it is doable.
It is not a waste, if you RTL at me I will most likely dodge. If you RTL at me then do something not Updraft, you will waist that persons dodge and can hit them with Updraft after their dodge, or teleport updraft later.
Signet of Earth + 10% condition duration (when not vsing someone with Melendru Runes). This will imob someone long enough to land a DT. Put on some condition pressure before, such as chill or poison to get the foe to pop his removal, follow up with this combo.
Don’t be too predictable, esp when using Fresh Air. When you pop into air the first time, there is no need to go using your Updraft straight away. Put on heavy pressure then save your interrupts for when the enemy goes to heal, after they lie face first in the ground, finish them with a burst combo.
Cleansing Fire: While this no longer removes stunned, it is still a good offensive move. Start your Fire Grab, LF to your foe and then pop cleansing -w-a-v-e- (what was I smoking there?) Fire before everything hits. If you are lucky enough, your LF might even proc a GoEP in fire to apply the burning, not requiring the Cleansing Fire.
Lightning Flash as a trickster. When running from a foe, tilt the camera to see behind them. LF behind your foe as they are about to reach you and use a turn around key to face away, finally RTL out of there.
Sophea Sladorian – Charr Ranger – [DECM] | Sea of Sorrows
Sophea Of Elements – Human Elementalist – [DECM] | Sea of Sorrows
(edited by TGSlasher.1458)
My bad, I wasn’t clear. I meant “.. a waste from the perspective of a GC”.
I just prefer saving LF for a Earthquake combo, or a ranged Fire Grab combo. Scepter auto, then Fire Grab delivered with LF while changing into air for +10% damage, several bursts and Updraft etc.
If desperate I use LF + Updraft (in case of interrupting something), but generally I prefer to deliver hard hitting combos instead of giving someone the time to notice my intentions by sending them flying, with time to realize that something painful is on the doorstep. Being GC also makes me hesitant about using two good escape mechanisms in one go without getting a high damage combo out of it.
But yeah, you can make good use of LF + Updraft. I just believe that people are aware when being flung back and have more time to counter you, compared to other approaches.
To each their own.