Shocking Aura needs its audio cue back

Shocking Aura needs its audio cue back

in Elementalist

Posted by: Neko.9021

Neko.9021

While I’m quite happy to see aura visual noise nerfed, the removal of Shocking Aura’s audio cue makes it pretty hard to know when the effect is going on. While before we had a similar problem (too many auras on at the same time lead to it being impossible to see what aura was on without looking at the buff bar), at least the audio cues of the auras provided a way to know what was going on. The audio cues still exist on the other three auras, to varying degrees. However, missing the sound on Shocking Aura is going to lead to some pretty upsetting situations where you literally just never know if an Ele might have shocking aura or not.

Shocking Aura needs its audio cue back

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Posted by: Kicker.8203

Kicker.8203

YES! and magnetic aura too! too important things to not see them
The rest can stay like this

Shocking Aura needs its audio cue back

in Elementalist

Posted by: Xillllix.3485

Xillllix.3485

It kinda funny, after making them completely impossible to see in battle that they managed to destroy the little audio auras had as well.

Talk about failing; wasting resources to make the game worse.

Shocking Aura needs its audio cue back

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Posted by: CaptainShrimps.9143

CaptainShrimps.9143

I agree. It also takes much longer to react to a visual cue than to an audio cue, and it was much easier to cancel an attack in time to avoid being stunned by shocking aura when it had that very recognizable sound.