I feel like Elemental Attunement should be baseline in order to broaden elementalist’s build diversity, Evasive Arcana could then be put into the available minor trait slot for the Arcana line.
Right now no one is going to take any Arcana GM trait besides Evasive Arcana for the most part, if this change was made and Arcane shield’s CD was lowered to roughly 45seconds I have a feeling some more offensive builds would open up and then we might start seeing Elemental Surge being a viable choice in the Arcana line.
this would fix so many issues when looking into an offensive build, baseline elemental attunement would hardly affect the current water/earth/tempest bunker build since regen and protection are so freely availiable, the extra might and swiftness would hardly be buffing this build.
I’d also really like to see the tempest traitline receive some sort of condition removal option slotted in either the first minor trait or available in the adept trait slot so the water trait line didn’t feel soo necessary.
Last but not least I’d like to see overloads flow more fluently with all weapon sets, right now the long channel times make me feel like I could be accomplishing similar results by just using my weapon skills instead, only the air and earth overload feel at all useful, I wouldn’t mind seeing the damage rescaled if it meant maybe a small cast time of 1 1/2 to 2 seconds which then activated the overload and allowed you to cast other skills while the overload was in its active state.
I think if these change were to be made it would be completely reasonable to re-scale overload dps, nerf the air overloads aoe radius and even remove diamond skin from the game.
Thoughts?