Should i go WubWub Ascended (Celestial)

Should i go WubWub Ascended (Celestial)

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Posted by: SuperKamakasy.9254

SuperKamakasy.9254

I have almost all mats to do my first ascended armor part and i was thinking of going celestial since the beginning, but now that is almost time to craft my first piece i’m having second thought.

What make me decide to go celestial is the fact that i want to do everything the game have to offer wvwvw/spvp/pve/fractal, beside that, i change build all the times. I have 4 exotic sets because of that, and i don’t plan of doing 4 ascended armors. (celestial/zerk/knight/carrion)

What do you recommend me, i’m doing the right choice or what should i craft.

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Posted by: Netko.9271

Netko.9271

You best know what you play most. Using celestial outside of WvW is not optimal, even in WvW only for roaming and small fights. You can use celestial for casual running in open pve maps, but for anything else like fractals/dungeons/raids you shouldn’t use it.

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Posted by: Keadron.9570

Keadron.9570

I don’t have experience with raids so I have to ask why it would be bad there. It was good for ele in pvp

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Posted by: Netko.9271

Netko.9271

In raids you have limited time to beat boss, like 8min then he enrange and you will fail. So to success you need go for maximum damage (unless you play as healer, but again even as healer celestial wouldn’t be optimal) and for maximum damage you can’t play with celestial.

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Posted by: Keadron.9570

Keadron.9570

Ah good to know thanks

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Posted by: SuperKamakasy.9254

SuperKamakasy.9254

You best know what you play most. Using celestial outside of WvW is not optimal, even in WvW only for roaming and small fights. You can use celestial for casual running in open pve maps, but for anything else like fractals/dungeons/raids you shouldn’t use it.

Ok I have taken your advise into consideration, going to wait for a little more feedback to make a decision, because I know that the other option is zerk (everytime is zerk ) and I’m not a big fan of zerk or the playstyle/environment it force to use while playing with others (pug), that’s why i prefer playing with friends, but atm only 2 of them remain In game.

This force me to take something that’s useful to pug, but I didn’t know celestial was so bad or in such state, when i use my celestial set i don’t feel it that bad and i have complete a lot of dungeons with it. If Celestial is not viable to raid because of the reason you mention, that’s going to be a big factor in my decision.

Thanks for the feedback @Netko

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Posted by: MadRabbit.3179

MadRabbit.3179

I would make gear using stat prefixes that will work with builds in other classes, because eventually, you will get tired of Anet taking a giant dump on elementalist while doing nothing to fix how broken the class is and you’ll watch to recycle it to play your alts.

I’m actually not kidding, by the way; I had contemplated making celestial ascended at one point and if I had, I wouldn’t have been able to so easily transfer it and use it with my reaper.

Rehabilitated Elementalist. Now, trolling the Thief forums with my math.

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Posted by: SuperKamakasy.9254

SuperKamakasy.9254

I would make gear using stat prefixes that will work with builds in other classes, because eventually, you will get tired of Anet taking a giant dump on elementalist while doing nothing to fix how broken the class is and you’ll watch to recycle it to play your alts.

I’m actually not kidding, by the way; I had contemplated making celestial ascended at one point and if I had, I wouldn’t have been able to so easily transfer it and use it with my reaper.

In that case what is, in your opinion, the best all round stat for light armor? This is so hard to choose because i don’t think i will be able to do another ascended in a long time.

I play a staff condition ele, is my favorite, and for what i have read that’s not the best roll for it, but i like it and enjoy playing it, it take me a long time and research to make it work. I’m no expert and if ascended where not so hard/time consuming to get a would get my current armor stats as ascended.

I always though that with celestial i could always change trinkets/rings/amulets to fill what i needed . but i don’t know if that’s the best choice. I’m going to get my celestial exotic out of the bank and start experimenting.

At the end i make this post to help me and get a better understanding at how thing are ATM, but i’m doing my research (google mostly too )

Please keep the feedback coming and help me make a choice.

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Posted by: Ocren.9734

Ocren.9734

First line. Play what you want, do what you want, plot world domination.

but I run with celestial on my ele, which happens to be my main, in almost everything the game has to offer (but pvp, no longer around:( )

Celestial is a good set in my opinion for ele since we get all the stats. I hate the Zerker meta and I never have really cared to use ice bow or fgs.

‘In that case what is, in your opinion, the best all round stat for light armor? This is so hard to choose because i don’t think i will be able to do another ascended in a long time.’

thankfully with an update that happened before hot (or at hot) you can easily change the stats of your ascended items without having to make a whole new set, just need an mystic toilet.

Play on the gw2 build editor ( site escapes me and I am at work) and figure out what you want to do. My ele does survives a lot, but I do have a buddy, who runs full celestial d/d in pve and solos mai trin.

message me in game, i’ll happily help you out.

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Posted by: MadRabbit.3179

MadRabbit.3179

I would make gear using stat prefixes that will work with builds in other classes, because eventually, you will get tired of Anet taking a giant dump on elementalist while doing nothing to fix how broken the class is and you’ll watch to recycle it to play your alts.

I’m actually not kidding, by the way; I had contemplated making celestial ascended at one point and if I had, I wouldn’t have been able to so easily transfer it and use it with my reaper.

In that case what is, in your opinion, the best all round stat for light armor? This is so hard to choose because i don’t think i will be able to do another ascended in a long time.

I play a staff condition ele, is my favorite, and for what i have read that’s not the best roll for it, but i like it and enjoy playing it, it take me a long time and research to make it work. I’m no expert and if ascended where not so hard/time consuming to get a would get my current armor stats as ascended.

I always though that with celestial i could always change trinkets/rings/amulets to fill what i needed . but i don’t know if that’s the best choice. I’m going to get my celestial exotic out of the bank and start experimenting.

At the end i make this post to help me and get a better understanding at how thing are ATM, but i’m doing my research (google mostly too )

Please keep the feedback coming and help me make a choice.

All zerkers if you can handle the swings or like soldiers armor, bezerkers trinkets, bezerkers weapons. Soldiers and beserkers is less than ideal, but still usable with other classes. I have zerker armor and both zerker and solider trinkets and I swap them out based on what I want to prioritize.

There is very little to take celestial outside of PvP and now that the PvP amulet is gone, no reason to take it all. People ran celestial amulet in PvP, because it was most efficient of a very limited number of options. Not the case in PvE.

The thing with celestial is the offensive stats all synergize, healing power doesn’t scale worth a kitten and condition damage is less beneficial. Like you can roll all zerker armor and still adjust your spec to run healing and shouts and you won’t notice much of a difference in the power of your heals without any healing power.

And as much as people hate the zerker meta, it’s the zerker meta for a number of really good reasons.

One, deviating from zerker builds gets you punished, because the stat prefixes for those builds are substantially more expense to make then zerkers. If you choose celestial over zerker, you are going to be punished via time gates and more expsive materials for a stat prefix that’s equal in relative power.

Two, you will eventually get so good at the game that you are going to start to ask yourself why am I even bothering with another build and taking extra time to kill these mobs?

Rehabilitated Elementalist. Now, trolling the Thief forums with my math.

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Posted by: reikken.4961

reikken.4961

My recommendation for a power based ele build is mostly berserker with a few pieces of marauder, just so that you don’t die to bursts as easily. With full berserker, swapping armor to marauder gets you an extra 2070 health (18% increase) for a 2-3% dps loss. The damage losses are so small compared to the durability gains that you’ll likely end up doing more dps due to not having to play as defensively. Plus the increased precision makes fresh air more consistent, minimizing dps loss due to bad luck.

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Posted by: Sourde Noire.5286

Sourde Noire.5286

PvP has it’s own gear anyway. WvW depends on the role you want to play (roamer, solo, group, zerg, support, whatnot).

For PvE:
The problem here is that Elementalist is really squishy (lowest HP pool and light armor for lowest innate damage mitigation) in terms of stats. And opting for maximum damage is usually the best strategy. Adding toughness won’t do much, since dying in 5 instead of 4 hits doesn’t really cut it. Vitality can give you some leeway but you don’t want to rely on it too much.

If you’re solo, you want to do as much damage as you can, because defense utilities are on long CDs and if the stuff isn’t dead by then, you may run into trouble.
If you’re in a group, you want to do as much damage as you can, because your group will add utility and your job is to burn down the enemies.

Elementalist is one of the classes where I feel going for a tankier spec is not only suboptimal but actually detrimental, because stats give you relatively little survivability in GW2. It’s about active mitigation, and you can do that in full glass too.

I’d suggest going for Marauders (Power, Prec, Ferocity, Vitality) armor and Berserker’s Weapons/Trinkets (maybe add the Marauder’s Amulet from the HoT story achievement reward).
As it was said, you gain a ton of Health compared to what little damage you lose and that’s really what people want Elementalists for: Damage. Or healing but even then you wouldn’t want Celestial.

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Posted by: SuperKamakasy.9254

SuperKamakasy.9254

@reikken @Sorde Noire I think that i’m going to do that. zerk/marauder sound really good.

What’s the best weapon for this set. I usually use staff, but don’t have any problem with others weapons, i know all of their skills.

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Posted by: reikken.4961

reikken.4961

not scepter

.

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Posted by: Sourde Noire.5286

Sourde Noire.5286

not scepter

.

Heh.

I suggest staff as it’s pretty much the weapon to go for in PvE. Awesome damage (unless you solo and can’t keep your target in your AoEs), great party support.

Scepter is pretty meh. You can also try Dagger/Something with a Fresh Air build, though that’s a lot harder due to melee.

Also keep in mind that you can change the stats on your Ascended gear using the Mystic Forge. You lose the runes, but that’s still cheaper than crafting a new set should you ever want another stat combo.

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Posted by: SuperKamakasy.9254

SuperKamakasy.9254

Ok i use the build site to test some things here are the result, this is using tempest

Marauder/zerk = http://gw2skills.net/editor/?vFAQFA2AlNsnBONsIAYCXyQQKIIAUAOAut2ZbuF-TxBBQBKU9nAcBAAwDAAL7PK90oygzoEMP6AAA-e

Full Zerk = http://gw2skills.net/editor/?vFEQFAWnMMAlNg9XCGOA8RgFBAT4SGCSBBBgCwDwt1ObvtA-ThBBABYt/o8DgHAQe6AOTJYAXAgKV/BA-e

Tomorrow i will do my first piece ^^. Thanks everybody for the feedback.

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Posted by: bradadad.8915

bradadad.8915

In tier 2 wvw I have been running full celestial dagger/warhorn Tempest with very good success. It works great as frontline. I have a boon duration build that allows me to give a stack of 19 might to 5 others. That buff is very noticeable. The only time I had trouble in 1v1 was with good rangers. Not sure which builds, Longbow something or another. The buffs are easy enough to stack in fight. WH allows to due a lot of healing while moving. Good for CMDR healing. With buff % build you need to keep the buffs rolling or go some other earth, temp, water build.

Celestial to me is great if you use all of the stats. It’s not bursty by nature, it survivability though. I wouldn’t use it in a situation that requires massive dps.

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Posted by: Zoltar MacRoth.7146

Zoltar MacRoth.7146

not scepter

.

Heh.

I suggest staff as it’s pretty much the weapon to go for in PvE. Awesome damage (unless you solo and can’t keep your target in your AoEs), great party support.

Scepter is pretty meh. You can also try Dagger/Something with a Fresh Air build, though that’s a lot harder due to melee.

To offer another pov, I know the general sentiment towards sceptre but it’s still my preferred weapon, with the warhorn offhand. It just… works for me. More distance than dagger, more speed than staff and the damage is sufficient. I’m able to explore the jungle solo on my almost-glass-cannon tempest. Each to his own.

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Posted by: Dibaryon.7469

Dibaryon.7469

Dont’ craft wupwup ascended armor, it’s not worth it. A full set of celestial ingsignias take 30 days to craft, you’re better of making an exotic set. This way you can salvage it with a BL salvage kit, retrieve the insignias and change your runes if you happen to want to change your build (which you will in WvW).

Ascended weapons + accessories is enough for WvW (armor will grant a minimal damage increase – something like 3% ).

If you really want to craft ascended armor, just craft berserker because that’s what you’ll need for fractals.

*GANDARA *
Flipping your camps since 2014 :3

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Posted by: HappyHubris.1096

HappyHubris.1096

not scepter

.

Heh.

I suggest staff as it’s pretty much the weapon to go for in PvE. Awesome damage (unless you solo and can’t keep your target in your AoEs), great party support.

Scepter is pretty meh. You can also try Dagger/Something with a Fresh Air build, though that’s a lot harder due to melee.

Also keep in mind that you can change the stats on your Ascended gear using the Mystic Forge. You lose the runes, but that’s still cheaper than crafting a new set should you ever want another stat combo.

Staff is so ungodly boring, though. I hope that sceptre isn buffed in the future. Until then I’ll soldier on suboptimally.

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Posted by: Leaa.2943

Leaa.2943

Marauder, great option for eles. Works great in wvw.

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Posted by: Khyan.7039

Khyan.7039

not scepter

.

Heh.

I suggest staff as it’s pretty much the weapon to go for in PvE. Awesome damage (unless you solo and can’t keep your target in your AoEs), great party support.

Scepter is pretty meh. You can also try Dagger/Something with a Fresh Air build, though that’s a lot harder due to melee.

Fresh air is not harder. And you shouldn’t be too far away with a staff. “Almost” everyone should be melee for buff/boons and support.
With a tempest staff you don’t have really the choice to stay melee almost all the time anyway, better to learn how to melee then.

My guess is staff is even harder, there are too much long cast, and it’s really easy to lose dps/waste a meteor cd. Flash is pretty good but you still lose dps, and if it’s on CD or you don’t have to dodge it’s totally useless.

Fresh air dps is really fine, easier (better mobility than staff), and you can even do more damage sometimes depend of the hitbox.

(edited by Khyan.7039)