Sigil of Force

Sigil of Force

in Elementalist

Posted by: Marius.8052

Marius.8052

Can’t seem to find the answer anywhere on the forums, does anyone know of Superior Sigil of Force is calculated based on your BASE attack, or it is calculated AFTER taking your gear into consideration?

Ex:

My base attack is 916, but after all gear equipped its over 3,000. When is the 5% calculated?

Sigil of Force

in Elementalist

Posted by: MaXi.3642

MaXi.3642

is it even worth taking? if you want more dps and not just one bigger number

sigil of air/fire hits for about 700-800 with dmg build, you would need to do around 16000 dmg (if that 5% is from final dmg and not base attack) until next proc of air/fire for sigil of force to be more efective… correct me if im wrong

Sigil of Force

in Elementalist

Posted by: EatThisShoe.5136

EatThisShoe.5136

Sigil of Force is alright, although I prefer bloodlust. Air/Fire have cooldowns that are shared with weapon swap sigils like Battle and Energy, so it makes more sense to take one passive and one active sigil.

The modifier from Force and power are multiplied, so it doesn’t really matter which is applied first. Also I just happened to test earlier today and two sigils of force do not stack.

Sigil of Force

in Elementalist

Posted by: Aether McLoud.1975

Aether McLoud.1975

The crit sigils do NOT share cooldown with weaponswap sigils.

Sigil of Force

in Elementalist

Posted by: Intigo.1653

Intigo.1653

The crit sigils do NOT share cooldown with weaponswap sigils.

You are wrong. I’ll upload a video to show you.

Here: http://www.youtube.com/watch?v=9jncAIlBbNk

That was with Air & Battle Sigils. When I swapped to Air in the end I got the 3 stacks.

80 Asura Elementalist – [Red Guard]
http://www.youtube.com/user/IntigoGW2

(edited by Intigo.1653)

Sigil of Force

in Elementalist

Posted by: Aether McLoud.1975

Aether McLoud.1975

Well that is kittened up.

Sigil of Force

in Elementalist

Posted by: Marius.8052

Marius.8052

I used to use Sigil of Fire with Sigil of Battle, but they share global cooldowns so thats a waste. Especially when I’m attunement swapping as a D/D ele (which I am) and I’d rather get the 3 stacks of might from Battle than a Fire burst aoe.

Also Bloodlust seems useless to me for PvE. If you are soloing its fine, but honestly in solo you can run anything and it works really. For dungeons, if you do Bloodlust, you will almost never keep more than a few stacks up at all times because it goes away on downed state. And its not like you can exit a dungeon every few stacks, get 25, and come back in and switch weapons lol.