Sigil of Hydromancy activates when I RTL
That’s kinda silly. So since they removed the ability to cast during RtL it now puts you into some sort of ‘pseudo-attunement’ which might trigger on-swap Sigils? I don’t remember seeing this with Battle Sigil, but I might just not have paid attention + if I’m using RtL during combat then I probably just swapped to Air beforehand which would trigger the cooldown.
Silly bug, anyway. You reported it ingame, yeah?
I love that you can change attunement in Mist Form now, but it’s still a little bit buggy. For instance, you don’t get a Bloodlust-charge from a stomp if you are in Mist Form during the stomp. It makes you immune to both hostile and defensive effects, apparently. Same thing with the bonus from III Water, it will not trigger if you use a Cantrip during Mist Form (use Mist Form then use Armor of Earth and you’ll see that your Regen / Vigor does not refresh).
Quite a few bugs to be taken care of still, but none quite as crippling as Magnetic Leap rooting you in place.
http://www.youtube.com/user/IntigoGW2
I’ve noticed that my character keeps shouting his Air attunement sayings after Ride the Lightning ends, so it makes sense that sigils would activate too. Seems like its removing your attune temporarily or something, and when it ends you automatically “switch” back to air attune. The fact that its removing your attune is probably what was causing that whole “attune reset” thing that was fixed not too long ago as well.
No idea why they changed it in the first place. Why does it need to play with your attunement at all?
Currently, entering any state that alters your “form” triggers “on swap” effects when the state ends. This includes RtL, Mist Form (this one at least triggers Sigil of Battle), Tornado, etc. It also occurs when you drop conjured weapons. This probably occurred when they implemented the change so that engineers could better take advantage of sigils when swapping back to their weapons. It is probably caused by the code counting reactivation of your weapon bar as weapon swapping even if it doesn’t technically count as that.
RTL fires every weapon swap sigils.
RTL fires every weapon swap sigils.
You’re right, worked for Battle too without any issues when I tested real quick. I guess the reason I never noticed before is that usually RtL is fired off 1-2s after swapping to Air which means it will most likely trigger on the attunement to Air or simply still be on cooldown by the time I use RtL.
http://www.youtube.com/user/IntigoGW2