Signet Builds?
The slotted signets are weak at best. Signet of restoration is the only good signet. Cantrips with 30 in water is much more powerful anyday, sorry to say :/
Spirit of Faith [HOPE] – RIP
You’d basically be looking at an aura-share build again, except you have a little more power behind you, and a lot more auras outside air/water. 20 in fire nets you a trait that gives you a fire aura on signet cast, and with 30 in water gets you aura share. 10 in air gets you fury/swiftness on aura, 10 in earth gets you protection on aura.
Here’s a WoodenPotatoes video for you where he tries it out.
http://www.youtube.com/watch?v=vKuzc_lPEAM&list=UUYUY9_i44IDNOs_Ja815mlA&index=15
Shimar, Donata Ironmind, Aerianwen
Signet bunkers don’t offer enough defense, and power/crit signet builds are even worse.
Condition damage (cond/tough/prec with sigils of earth and force, prolly) with scepter/focus would probably be your best bet, but that means that switching from the earth attunement absolutely destroys your damage output, and as a condition build your attunement recharge rate should be pretty low, so that makes it even worse.
“You wanna heal? Welp, have fun only having access to burning for the next 13 seconds!”
(edited by Chaosky.5276)
I don’t understand why someone must be a bunker.
I run a signet build with scepter/focus and im very satisfied with it. I enjoy it better than D/D that every one ( include me in the past ) runs.
Speaking for SPVP only of course , I have 0 arcana points and i have enough survivability and decent damage.
Signets its awesome. Really i like it alot, but they need the right specs for being viable.
If someone trys to create a bunker with 30 arcana and slots signets its very propable that he will fail. Plus that (from my experience) Signets its not for supporting builds
exept if u aim for aura share ( but then u will not be very efective by your own )
Signets is good peopleeeeee!!! :P
Here is a Signet Build for you.
Sceptor/Dagger
Depends on coin however if new you are poor so:
Weapon = beserker w/ sigil of leeching and force
Armor = knight + rune of Vampirism (mist at 10% health)
Jewels = soldier with ruby (add a few pieces of beserker for more burst dmg)
Fire 20; Fire Embrace
Air 20; Boon and bolt to the heart
Earth 30; Elemental Shielding, Earths Embrace (signet mastery) and Written in stone
200 power, precision
300 toughness and condition damage
+20% condition duration
Cantrip? Bah Vampirism provide the mist and earth embrace provides the shield of earth. If you feel you dont need Earth Embrace sub it out for signet mastery.
Switch between signets almost every 5 seconds gets 3 secs of fire shield (provides might), 5-6 secs of fury, 5-6 secs of swiftness ( i believe there is a cap so not needed), and 3 secs of protection.
Conditions: Signet of water, sceptor fire 3 (phoenix) and dagger water 5 (cleansing wave) removes them.
Can get off a blind every 5 seconds from your 3 Blinds via Sceptor 3 (blind flash), earth 3( dust devil) and signet of air.
Signet of fire provides a nice little burst every 16 seconds at distance.
Signet of restoration – unlike most Ele’s you can now cast this every 20 secs for the 3k heal.
Damage: Constant fury, +% from might gain from fire aura, +10% from Earth, +20% Health > 33% from bolt, +10 % when in fire.
why not go for the full 30 in fire for pyromancers puisance then 10 air, 10 earth (or more if you want the signet traits) and anything you got left in arcana.
choose berserker or rampager gear and get scepter focus.
y’r survivability isn’t that good but its not the main goal in this build anyways.