Q:
Signet of Air - 10% or 25%?
A:
Yeah its 25%.. The buff icon description was never updated.. It is the same with the Ranger too.
Last time I checked it was 25%, tooltip error. Run across the long bridge in LA and use an instant cast skill to test how fast you run with and without it if you want, but make sure you aren’t using any other speed altering skills or traits.
Thank you both!
Running with it equipped it feels slow, like it’s 10%. Having said that I run around on a rather large Norn so it may distort my perception.
I guess I’m just arguing are we sure it’s 25%. I know it’s supposed to be but has someone actually tested for it.
The Warrior turns to the guardian and says, “Did you hear something?”
Guardian replies, “No, but how’d the elementalist die?”
Running with it equipped it feels slow, like it’s 10%. Having said that I run around on a rather large Norn so it may distort my perception.
I guess I’m just arguing are we sure it’s 25%. I know it’s supposed to be but has someone actually tested for it.
It’s 25%.
http://www.youtube.com/user/IntigoGW2
c&p from my post in bugs and glitches:
Tested speed increase of Signet of air, arcane trait IX (15% more movement speed with daggers) and air adept 1 (10% more movement speed while attuned to air)
Path is: Heart of the mists, DPS trials waypoint → follow torches to the torch close to the siege master
untraited means after I hit the refund all traits button
weapon and attunement are clear
no signet of air means that I replaced it on my utility bar. It specifically does not mean that I triggered it to get rid of the effect (I think that this way I can be “surer” that it’s effect doesn’t linger due to a bug.)
untraited, staff, fire attuned, no signet of air: 22 sec for the path
untraited, staff, fire attuned, signet of air: 18 sec (1/1.25 = 0.8, 18/22 = 0.81… , well within the tolerances of measurement)
air trait adept 1, staff, air attuned, no signet of air: 22 sec (no joy)
air trait adept 1, staff, air attuned, signet of air: 18 sec (just signet of air effect)
arcana IX, daggers, fire attuned, no signet of air: 22 sec (no joy)
Since I’m not paid to beta test, I just ran one more test:
air trait adept 1 + arcana IX, daggers, air attuned, signet of air: 19 sec (within the tolerances of measurement, just signet of air effect)
Conclusion:
Air adept 1 and arcana IX don’t work.
Signet of airs tooltip is correct, but misleading.
Yeah, the passive bonuses are a complete mess. You should really only rely on active Swiftness for your speed needs since Signet of Air is rarely worth a spot with all the Swiftness we have.
http://www.youtube.com/user/IntigoGW2
Conclusion:
Air adept 1 and arcana IX don’t work.
Signet of airs tooltip is correct, but misleading.
Thx for that.
I’ve noticed that what a skill describes is not necessarily what a skill actually does in GW2.
Thanks for the post and the time to test.
The Warrior turns to the guardian and says, “Did you hear something?”
Guardian replies, “No, but how’d the elementalist die?”
Yeah, the passive bonuses are a complete mess. You should really only rely on active Swiftness for your speed needs since Signet of Air is rarely worth a spot with all the Swiftness we have.
Worst is the 5 point air trait (10% faster speed while attuned to air). At least with signet of air you can just not slot it if it’s of no use to you. But if you’re going into air, which many eles do, you pick up this trait on the way that might as well say “Placeholder: Actual effect coming soon!”
So is it possible to have signet of air 25%, Air attune 10%, one with air 25%, and windborne dagger 15% for a total of 75% passive speed boost?
So is it possible to have signet of air 25%, Air attune 10%, one with air 25%, and windborne dagger 15% for a total of 75% passive speed boost?
Did you try reading the rest of the thread?
No, it’s not possible. Passive bonuses do not stack, you cannot go above Swiftness (33% by default) except for a few very specific abilities (Engineer has something, IIRC).
http://www.youtube.com/user/IntigoGW2