Signet of Restoration is really weak?

Signet of Restoration is really weak?

in Elementalist

Posted by: reikken.4961

reikken.4961

The power and the condition duration. Condition duration is kind of awesome.

12 seconds of burning off of Drake’s Breath is plenty for me.

If all it did was give you an extra tick of burning, indeed it wouldn’t be that awesome, but condition duration also affects chill, immobilize, cripple, etc.

The only other condition that it will significantly improve is bleeding, since the others have such a short duration that a decent investment into fire magic will not be worth it, given the mediocre major traits. Somebody who really wants conditions to last longer without kittening their build should invest in runes/sigils.

them being relatively short is all the more reason to make them longer. Turn that 3 sec immobilize into a more usable 3.6. gives me more time to do whatever. And add an extra second to my weakness duration. And so on. Elementalist applies so many varied conditions that condition duration is a great stat. And there’s no reason I can’t use that in addition to runes/sigils.

And again, there is only one major trait that has any possibility of being mediocre at all in this case, since the other one is core to your build

So. extra power? great! + extra condition duration? great! + trait I need? great! + trait that’s ok but not great = kittening my build? Ok. I guess we’ll just have to agree to disagree

Signet of Restoration is really weak?

in Elementalist

Posted by: ThiBash.5634

ThiBash.5634

Don’t get me wrong, this build is solid, the theory behind it is pretty decent, but there are builds far outperforming that particular build.

Then I’d say we pretty much agree.

If you can read this then it is proof that ArenaNet’s moderators just, kind and fair.

Signet of Restoration is really weak?

in Elementalist

Posted by: Navzar.2938

Navzar.2938

Is different and bester for elem is bester because you can spam on D/? 2 or 3 skill per secondes :

1 air 1 fire is 0,5 secondes spam .
swap is instant .
3 air is instant
can trip is instant
2 earth is instant
esquive with esquive arcane is instant
4 fire is 0,25 secondes .
+ passif skills or passif shield on trait or on signets or on rune .

on war is just all one seconde ……

so one war = 200/seconde
so one elem = 200×2 seconde + all instant swap , dodge , skill instant and passif skill or shield .
…..

war = 10/20
elem = 20/20

It’s not actually that good. You can’t just look at activation time because many skills have still have animation or aftercast delay once the skill has been successfully activated. For example, dragon’s claw is .5sec activation time, but you can only spam 1 per second.

Of course spamming 1 per second alone is still better than the war signet, and the instant cast skills and attunement swaps still add to it.

Signet of Restoration is really weak?

in Elementalist

Posted by: Leuca.5732

Leuca.5732

them being relatively short is all the more reason to make them longer. Turn that 3 sec immobilize into a more usable 3.6. gives me more time to do whatever. And add an extra second to my weakness duration. And so on. Elementalist applies so many varied conditions that condition duration is a great stat. And there’s no reason I can’t use that in addition to runes/sigils.

And again, there is only one major trait that has any possibility of being mediocre at all in this case, since the other one is core to your build

So. extra power? great! + extra condition duration? great! + trait I need? great! + trait that’s ok but not great = kittening my build? Ok. I guess we’ll just have to agree to disagree

What trait do you “need” from fire magic on a condition build that is not out-performed by another traitline altogether when numbers are crunched? What trait do you “need” that is worth sacrificing your healing rotation to gain? The fact is that the elementalist’s weakest traits are in fire magic; the only redeeming factor for the line is the inherent stat increase, but any line gives you an inherent increase when you spec into it; it is the combination of stat increase and minor/major trait combinations that make a line viable for mid to top-tier play.

Signet of Restoration is really weak?

in Elementalist

Posted by: innocent ouarior.1954

innocent ouarior.1954

Is different and bester for elem is bester because you can spam on D/? 2 or 3 skill per secondes :

1 air 1 fire is 0,5 secondes spam .
swap is instant .
3 air is instant
can trip is instant
2 earth is instant
esquive with esquive arcane is instant
4 fire is 0,25 secondes .
+ passif skills or passif shield on trait or on signets or on rune .

on war is just all one seconde ……

so one war = 200/seconde
so one elem = 200×2 seconde + all instant swap , dodge , skill instant and passif skill or shield .
…..

war = 10/20
elem = 20/20

Sempre mate, you realise you’re going to have to learn english if you actually want to post here right?

Anyways, he means that with all the out of global cooldown abilities Elems have (Auras, attunement switch, cantrips…), they trigger Signet more than warriors. I’m quite dubious on the numbers he claims however.

Signet of Restoration is really weak?

in Elementalist

Posted by: reikken.4961

reikken.4961

What trait do you “need” from fire magic

for a signet/aura build?
the signet aura trait

Signet of Restoration is really weak?

in Elementalist

Posted by: Leuca.5732

Leuca.5732

What trait do you “need” from fire magic

for a signet/aura build?
the signet aura trait

When you activate a signet, you gain the most useless aura in an elementalist’s arsenal. The only use this has is for triggering Zephyr’s Boon and Elemental shielding, which you can already do with most weapon sets fairly reliably. In fact, all weapon sets have access to at least 1 aura, with S/D being the only one limited to this number.

Signet of Restoration is really weak?

in Elementalist

Posted by: ThiBash.5634

ThiBash.5634

What trait do you “need” from fire magic

How about the +3 might when using a cantrip or the 30% chance to cause burning on crit?

And condition duration increase is useful for more than just bleeding&burning you know…

If you can read this then it is proof that ArenaNet’s moderators just, kind and fair.

Signet of Restoration is really weak?

in Elementalist

Posted by: Leuca.5732

Leuca.5732

What trait do you “need” from fire magic

How about the +3 might when using a cantrip or the 30% chance to cause burning on crit?

And condition duration increase is useful for more than just bleeding&burning you know…

You are getting the maximum benefit from conditions with a longer duration, and the ability to increase their duration is not limited to investing in a traitline. A scepter/dagger ele can stack 25 might without touching fire magic, and a dagger/dagger can get more than 10-12, so I don’t see why wasting time with might on cantrip could be seen as more beneficial than playing with a more universally effective line. Eles also have plenty of unconditional burning application, which stacks in duration, not intensity, making 30% chance to burn on crit a fairly useless trait, especially because it’s the weakest damage condition when it comes to numbers/side effects.

The fact is that there’s nothing the fire line can achieve that can’t be done more efficiently via equipment/other lines.

Signet of Restoration is really weak?

in Elementalist

Posted by: ThiBash.5634

ThiBash.5634

You are getting the maximum benefit from conditions with a longer duration, and the ability to increase their duration is not limited to investing in a traitline. A scepter/dagger ele can stack 25 might without touching fire magic, and a dagger/dagger can get more than 10-12, so I don’t see why wasting time with might on cantrip could be seen as more beneficial than playing with a more universally effective line. Eles also have plenty of unconditional burning application, which stacks in duration, not intensity, making 30% chance to burn on crit a fairly useless trait, especially because it’s the weakest damage condition when it comes to numbers/side effects.

The fact is that there’s nothing the fire line can achieve that can’t be done more efficiently via equipment/other lines.

If you compare single builds then yes, I’d agree. However, if we take a staff bunker/cantrip build, they cannot stack might. So for them, it would be beneficial. Likewise, a precision build could use the trait to increase both their base damage and add a little extra to their spikes.

Basically, what you’re saying is that when it comes down to focused builds, the traits won’t add something worthwhile and I agree. However, for balanced builds, they can sometimes add something that they don’t have normally have acces to. And for that I’d say it can be worth investing a few points.

If you can read this then it is proof that ArenaNet’s moderators just, kind and fair.

Signet of Restoration is really weak?

in Elementalist

Posted by: Pirate.4631

Pirate.4631

It’s not weak. Warriors signet of healing scaling is just crazy broken at low levels. It becomes a lot worse as you level up.

Signet of Restoration is really weak?

in Elementalist

Posted by: Nonlinear.9823

Nonlinear.9823

In order to make it good you need fast weapons (i.e. D/D), heavy traits and +heal. Using it without signet CD reduction or Written in Stone just seems like a bad idea to me. And it only gets 10% of your healing so with 1400 healing each hit will heal for an additional 140 health. Wow. Without 30 in Earth it will heal for nothing while you wait for the CD on it’s puny active heal.

Most easily available gear that has healing has it as the main stat. Every primary point of +heal you have is a primary point you are giving up in a stat that scales better and is used more. I spent 252,000 karma on a healing set what a flipping waste of karma that was.

Signet of Restoration is really weak?

in Elementalist

Posted by: Leuca.5732

Leuca.5732

You are getting the maximum benefit from conditions with a longer duration, and the ability to increase their duration is not limited to investing in a traitline. A scepter/dagger ele can stack 25 might without touching fire magic, and a dagger/dagger can get more than 10-12, so I don’t see why wasting time with might on cantrip could be seen as more beneficial than playing with a more universally effective line. Eles also have plenty of unconditional burning application, which stacks in duration, not intensity, making 30% chance to burn on crit a fairly useless trait, especially because it’s the weakest damage condition when it comes to numbers/side effects.

The fact is that there’s nothing the fire line can achieve that can’t be done more efficiently via equipment/other lines.

If you compare single builds then yes, I’d agree. However, if we take a staff bunker/cantrip build, they cannot stack might. So for them, it would be beneficial. Likewise, a precision build could use the trait to increase both their base damage and add a little extra to their spikes.

Basically, what you’re saying is that when it comes down to focused builds, the traits won’t add something worthwhile and I agree. However, for balanced builds, they can sometimes add something that they don’t have normally have acces to. And for that I’d say it can be worth investing a few points.

Even staff eles can stack might with combo fields/sigil of battle. Cantrips are too important to be burned just to gain might stacks when you lack the CC to lock somebody in your aoe fields. Sure it looks good on paper, but you can’t guarantee that you’re going to use the stunbreak at a time when you will actually benefit from the might stacks you gain. A staff ele wouldn’t benefit nearly as much as a d/d or s/d ele and neither of those weapon setups should be using that spec anyway; the point is pretty much moot. This would have more practical application in PvE if you can guarantee that you won’t need to use your cantrips for what they were originally intended to do.

Signet of Restoration is really weak?

in Elementalist

Posted by: Chriswck.6490

Chriswck.6490

First, it would only cause yourself frustration if you compare skills across professions. It simply will not make sense.

Glyph of Restoration is the healing skill of choice, sadly. Signet of Restoration is only worthwhile if you spec 30 into Earth Magic for the grandmaster signet trait AND use daggers to trigger the passive more frequently.

Signet of Restoration is really weak?

in Elementalist

Posted by: Leuca.5732

Leuca.5732

First, it would only cause yourself frustration if you compare skills across professions. It simply will not make sense.

Glyph of Restoration is the healing skill of choice, sadly. Signet of Restoration is only worthwhile if you spec 30 into Earth Magic for the grandmaster signet trait AND use daggers to trigger the passive more frequently.

Most high tier d/d eles would disagree with you. Signet of restoration is perfectly viable when left on passive when you have a strong healing rotation on the side.

Signet of Restoration is really weak?

in Elementalist

Posted by: besbin.6302

besbin.6302

I find the signet of restoration unbelievably good with 0 in earth. I only use the actual heal if I am running away. Otherwise the passive along with the d/d water skills sustain me really well. I am constantly dodging, switching attunements and casting spells and have had several whispers as to how my health bar barely moves in one on ones.. It has made a big difference to my game after switching fom the glyph.

This is from a pvp perspective by the way.

Signet of Restoration is really weak?

in Elementalist

Posted by: tOss.9024

tOss.9024

Our heal is lower because our health pool is lower than the warriors. You can’t scale a healing spell by others when the amount of health for each class is different. People have already explained why it can be good, so I won’t touch on that.

Signet of Restoration is really weak?

in Elementalist

Posted by: Mogar.9216

Mogar.9216

We have regen more or less on perma if you use any bunker build. This signet is very nice it basically add to the constant regen you are having already. And you can pop it for og kitten moments. Combine that with mist form and lighing flash you get a heal from nothing to full and get away unharmed card.

Signet of Restoration is really weak?

in Elementalist

Posted by: boozer.7815

boozer.7815

Just play a guardian and get regen for free.
/clap

No need. I play an Ele and they get regen for free.

Signet of Restoration is really weak?

in Elementalist

Posted by: TheGuy.3568

TheGuy.3568

Sigh

Here’s the simple truth if you know what your doing you never need to cast an actual heal with SoR. The last time I used my healing skill on ele was like a month ago. SoR plus water makes up the gaps. I have no written in stone no signet reduction and only 816 in healing. Learn to kite and never look back. Kiting no matter the class will make passive healing look insane.

Kor The Cold Heart War
Wrekkes-Engineer Kore Rok Thief-Asraithe-Ele

Signet of Restoration is really weak?

in Elementalist

Posted by: Intigo.1653

Intigo.1653

Sigh

Here’s the simple truth if you know what your doing you never need to cast an actual heal with SoR. The last time I used my healing skill on ele was like a month ago. SoR plus water makes up the gaps. I have no written in stone no signet reduction and only 816 in healing. Learn to kite and never look back. Kiting no matter the class will make passive healing look insane.

Sigh

Here’s the simple truth: All 3 heals are good and worth using depending on preference, playstyle and build.

I’m running Ether Renewal with D/D lately and I love it.

80 Asura Elementalist – [Red Guard]
http://www.youtube.com/user/IntigoGW2