Signet of Water

Signet of Water

in Elementalist

Posted by: Charons.6037

Charons.6037

So, I’ve been experimenting in PvE using all the signets and the earth trait “Written in Stone” that allows me to keep the passive bonuses of signets even when they are on recharge. So far it works just fine on Signets of Earth and Fire (i don’t use Air signet) but this signet’s passive ability is very risky at best. Any chance that it gets redone to “after 10s it removes either 1 condition that is already affecting you or the next condition put on you” (in case you didn’t have any on when 10s expired)? I know this might for some diminish its usefulness in PvP/WvW but in PvE enemies usually put 1 or 2 conditions on you and waiting for an unspecified time to get rid of those conditions seems worse, also when most of those conditions last their full duration before the signet removes them. Just a thought…