Skill change suggestion: Fire Grab

Skill change suggestion: Fire Grab

in Elementalist

Posted by: Arheundel.6451

Arheundel.6451

Seen as the ele effectively lack pull skills on its main weapons and seen the difficulty to land Fire Grab reliably , why don’t we change the animation with something more in line with the actual name of the skill?
It’s called Fire Grab so a pull animation would be perfect, I can only imagine the benefit of having a pull/burst skill on ele.

- able to catch running foes
- viable alternative to lightning flash
- effective burst that may reduce the need of slotting arcane skills

The CD would remain the same at kitten and also the extra dmg on burning, the pull animation would be a visible projectile with a speed similar to magnetic grasp.
I don’t see anything OP about my suggestion, it’s true that a hard hitting skill would become easier to land, but the point of having a kitten CD is to actually compensate for the dmg, to have an additional layer of difficulty in delivering that dmg is therefore unnecessary in my opinion.

Discuss

Skill change suggestion: Fire Grab

in Elementalist

Posted by: Wryog.5073

Wryog.5073

NONONONONO nothing connected to magnetic grasp! That ability is terrible, buggy and even more unreliable than fire grab!

Wryog [WBC] – elementalist
Gunnar’s Hold

Skill change suggestion: Fire Grab

in Elementalist

Posted by: Dalo.3941

Dalo.3941

Stop using your keyboard to turn around and you might hit with the skill. Fire Grab is an amazing skill and it should be untouched.

Ele – COG – Gandara

Skill change suggestion: Fire Grab

in Elementalist

Posted by: Wryog.5073

Wryog.5073

The problem is that the cone of damage doesn’t even match the animation when turning too fast(that took a LOT of testing to find out). Maybe if it was instant it wouldn’t have that problem.
It might actually be easier to land fire grab while keyturning+backpedaling lol.

Wryog [WBC] – elementalist
Gunnar’s Hold

(edited by Wryog.5073)