Some humble suggestions/ideas

Some humble suggestions/ideas

in Elementalist

Posted by: Bunzy.8674

Bunzy.8674

The dagger chill skill is there to help when people try to kite away from you, replacing it with a healing skill wouldn’t make sense. Focus is already extremely strong with its defensive abilities so adding a heal skill to that would perhaps tip it over the scale and make it too strong. If you are going to use a staff at least you are using it for healing and support and not trying to kill people in 1v1 situations and then complaining. The cooldowns are there for a reason and every class has them, its to stop people spamming their abilities. It adds an extra skill factor to the game. So personally I wouldn’t do any of the above changes.

Bunzy – I’m a mother father gentleman
Maguuma
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