Staff- Earth 3, Thief's Shadow Shot
lol.. it should deflect. not pull.. but i still see how it worked that way.
seems like a bug if you ask me.
Your hit should have been “miss” or something similar instead.
lol.. it should deflect. not pull.. but i still see how it worked that way.
seems like a bug if you ask me.
Your hit should have been “miss” or something similar instead.
Sorry, I might not have made it clear. You’re right that it didn’t technically “pull”; it did deflect. However, the thing with Shadow Shot is- the shot blinds and shadowsteps towards the target, and once you shadowstep, you hit him/her with your dagger. Since the shot rebounded and hit me instead, though, the deflection turned the attack from my own into the ele’s, effectively making the ele shadowstep towards me as if it had fired the shot. That’s why I called it a “pull”, because it’s basically the same concept, just a lot cruder.
Doubt it’s a bug though, IMO it’s a perfectly legitimate tactic. If ele’s (or any other profession’s) reflection makes the projectile turn into your own, and thus hit you/your allies, it would make perfect sense that the effects of the projectiles also affect you and enemies the same way that they would have done if you had fired the shot.
Also, technically, because the shot comes with a blind, once the ele shadowstepped towards me, and the second part of Shadow Shot came in (the stab with the dagger, which deals the damage), I’m guessing the two negated one another out, so that no damage was actually done, just a shadowstep.
Lol thats pretty funny. Though it makes sense. Now i’m trying come up with other projectile skills that could be used in a similar way. :-P
You can also reflect clone causing abilities from mesmers to get your own (unlimited) suppy of clones (if it hasn’t been patched..)