Staff gameplay discussion, combos etc
EA and arcane wave make wonders in your fields, i strongly recommend using both if you´re running support build. Takes just little practice to always keep yourself close enough, about dodge rolls distance away to be more precise.
Geyser > healing rain > eruption > ea roll > arcane is about largest amount of healing one can do solo after ea nerf.
Burning retreat > eruption > ea roll > arcane wave gives good amount of might, but the combo needs too precise timing to be of use most of the time, normaly eruption > lavafont > arcanewave is all that can be managed in more active fights.
Frozen armor is not really all that useful in pve, same for swiftness, so i tend to save my blasts for fire and water fields.
Magnetic aura usualy gives me enough defence to just out dps ranged mobs.
Telling your team that when they see water fields they should use finishers does wonders usualy. If they get insulted or ask what a field is it just tells you may not want to run with em in anycase.
Announcing fields on voice comms is even better, if you have access to those.
Normaly i also try to cast my fields on melee players. They have highest propability of staying there and using finsihers. Usualy their health starts to drop rahter rapidly too, so casting water fields on them even at the beginning is always worth it.
[ ex- Piken Square (EU), ex- Aurora Glade (EU) ]