Staff or scepter for weaver?

Staff or scepter for weaver?

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Posted by: xarthos stryfe.9615

xarthos stryfe.9615

What is looking to be the most popular of the ranged options for weaver, I can only see everyone talking about daggers and swords.
Power staff seems decent, dunno how it stacks to the scepter condition build.
Is there somewhere discussing this already?

Staff or scepter for weaver?

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Posted by: Jski.6180

Jski.6180

https://wiki.guildwars2.com/wiki/Weaver
Is a good starting point all though this is subject to changes in time.

Scepter is pure dmg but mostly mid ranged and single target (or low 3 targets). Staff is less dmg but bigger aoe and more support like.

I realty do not like scepter but other do like it i will leave that part of this discussing to others with better info onit.

As for staff you get a few more pAoE that add up in a bomb as well as a few burst dmg effects. If you need to you get a few condi in the forms of both hard cc and soft cc as well as dmg condis something that staff always has been lacking. As for team support you get a few more regs and heals that if your able to run water line you get a few more larges condi clears that add up with the existing clear staff has.

I plane on making a staff dmg weaver build.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

Staff or scepter for weaver?

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Posted by: xarthos stryfe.9615

xarthos stryfe.9615

The choice between power or condition is the major concern for me.
I have been playing with the staff power build, dead eyes are ruining my day.

Staff or scepter for weaver?

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Posted by: Feanor.2358

Feanor.2358

The choice between power or condition is the major concern for me.

From PvE perspective power seems the way to go. I mean, the only relevant grandmaster is a damage mod and ferocity boost. Having some condi (like grieving stat) might help, but I don’t think it’s worth going full condi.

Staff or scepter for weaver?

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Posted by: mygamingid.5816

mygamingid.5816

Elements of Rage will work well with Viper’s gear, too. Viper’s has the same Power, Condition, and Precision stats as Grieving. Grieving will get Ferocity minor, while Viper’s has an Expertise minor. The bonus from EoR will be exactly the same for both sets. I’d be surprised if the Ferocity minor out-damages the Expertise minor, but someone will run the numbers eventually.

Staff or scepter for weaver?

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Posted by: Feanor.2358

Feanor.2358

Elements of Rage will work well with Viper’s gear, too. Viper’s has the same Power, Condition, and Precision stats as Grieving. Grieving will get Ferocity minor, while Viper’s has an Expertise minor. The bonus from EoR will be exactly the same for both sets. I’d be surprised if the Ferocity minor out-damages the Expertise minor, but someone will run the numbers eventually.

I suppose it could work either way. You get two additional damage modifier traits for power and one for condi. In the end it will be up to the weapon choice. I expect Staff to remain the weapon of choice for pure Power, running full zerk as now. D/x or S/x could run viper/grieving with either focus on condi or some hybrid. But I still dislike how the best grandmaster in a condi build is a pure power trait. So I lean toward staff.

Staff or scepter for weaver?

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Posted by: mygamingid.5816

mygamingid.5816

I suppose it could work either way. You get two additional damage modifier traits for power and one for condi. In the end it will be up to the weapon choice. I expect Staff to remain the weapon of choice for pure Power, running full zerk as now. D/x or S/x could run viper/grieving with either focus on condi or some hybrid. But I still dislike how the best grandmaster in a condi build is a pure power trait. So I lean toward staff.

Can’t have perfect traits everywhere, but EoR will still be very solid for Vipers & Grieving sets. The ferocity bonus will be nice, as it will give a bigger percentage bump in Ferocity than Berserkers with already-high ferocity. Where Berserker shines is in Ferocity and slightly higher Precision.

If all you do is raid or otherwise run with a purpose-built team, then Berserkers is an awesome power gear set. Berserker Ele needs the buff trinity (Druid, Chronomancer, PS Warrior) or it goes soft fast. Chronomancer is particularly important for Staff, which has some really long cooldowns.

If you want to raid power, though, why not just go with another class? Dragonhunter is where it’s at for power. Daredevil, Engineer, and even Mesmer are better. I don’t see anything in Weaver that will turn that tide.

Staff or scepter for weaver?

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Posted by: Feanor.2358

Feanor.2358

Because ele is more fun for me. Btw, I run my full zerk staff ele everywhere, not always with the support classes around. The damage is still pretty solid, though of course it is nowhere near what it can be.

Staff or scepter for weaver?

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Posted by: FrownyClown.8402

FrownyClown.8402

Honesly scepter has decent skills, but weaver destroys the entire Fresh Air concept of reacting to situations quickly and maximizing damage with quick attunement rotations.

Its almost not worth going FA with the build or building superspeed because you will be stuck in Air attunement for 4 seconds doing nothing.

The biggest damage comes from using fire/air 3 and air 1 at the same time. Its easily dodgeable and the rest of the 3 skills are almost useless.

If I were to test a build a gain I would just do Fire, Water, Weaver with cantrips.


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