Standardize Attacks and Effects?

Standardize Attacks and Effects?

in Elementalist

Posted by: ArmageddonAsh.6430

ArmageddonAsh.6430

Staff:
Fire – Damage + Radius
Water – Damage + Healing
Air – Multi Target
Earth – Damage + Bleeding

Scepter:
Fire – Damage +Burning
Water -Single Targetx3
Air – Single Targetx3
Earth – Damage + Bleeding

Dagger:
Fire – Damage + Radius
Water – Damage + Vul
Air – Multi Target
Earth – Damage + Bleeding

So, other then Earth all the auto attacks from the different weapons are different depending on the weapon. Would Anyone else like to see that changed? I mean i dont quite understand how FIRE attacks on Staff and Dagger dont inflict Burning and why the Water attacks on Scepter and Dagger dont do Healing.

For example the Vapor Blades could heal allies that are tagged by it, kinda like how Staff Auto from mesmer works, it bounces between allies and gives them boons. The Shards from the Scepter could also explode and heal those around the target as well

Standardize Attacks and Effects?

in Elementalist

Posted by: Zelyhn.8069

Zelyhn.8069

You mean like less diversity?

Zelyhn.8069 [rT]
Retired elementalist theorycrafter

Standardize Attacks and Effects?

in Elementalist

Posted by: ArmageddonAsh.6430

ArmageddonAsh.6430

You mean like less diversity?

No, i mean why does a FIRE attack not burn on 1 weapon but burn on another for example…

Why does a water attack heal on 1 weapon but not on another

Standardize Attacks and Effects?

in Elementalist

Posted by: Zelyhn.8069

Zelyhn.8069

Well, for diversity

Zelyhn.8069 [rT]
Retired elementalist theorycrafter

Standardize Attacks and Effects?

in Elementalist

Posted by: ArmageddonAsh.6430

ArmageddonAsh.6430

Surely, in this case that diversity is AGAINST us…

Standardize Attacks and Effects?

in Elementalist

Posted by: Solkard.5136

Solkard.5136

Because Dagger and Staff shoots fire at the enemy. Scepter attack sets them on fire. If it were standarized, the prevalent theme is that attack 1 would not burn.

Standardize Attacks and Effects?

in Elementalist

Posted by: ArmageddonAsh.6430

ArmageddonAsh.6430

Because Dagger and Staff shoots fire at the enemy. Scepter attack sets them on fire. If it were standarized, the prevalent theme is that attack 1 would not burn.

so if someone throws a ball of fire at you, you wouldnt catch on fire? what about the dagger that shoots flaming things that set the floor on fire but that wouldn’t cause burning?

Okay, maybe i am over thinking this, it just seems silly to me lol