Still complaining about this.

Still complaining about this.

in Elementalist

Posted by: Chaosky.5276

Chaosky.5276

I want a ranged option for elementalists that behaves like a warrior’s rifle.

I mean, c’mon, warriors are supposed to be the most melee-dependent class in the game, and they get that monstrous conduit of ranged single-target damage?

I’m tired of the scepter only offering decent ranged damage in the Air attunement when geared heavily for offense; my Static Discharge engi operates on pretty much the same principles as my scepter/dagger burst ele, but the former is much more effective at range (and also boasts more survivability and damage, but that’s another topic).

inb4 4k Lightning Strikes in WvW

Still complaining about this.

in Elementalist

Posted by: Sunflowers.1729

Sunflowers.1729

To be fair, the Guardian is the most melee-dependent class. Their ranged weapon can’t even hit anything that moves (although Anet said it will be fixed, eventually). Warriors can only do damage, and not much else (maybe correct me on this, because I don’t have a warrior)

Although I do agree that the scepter is kind of weird to use and is basically a melee-ranged option because nobody is going to be hit by anything but the lightning attacks if they are far away. It could be better but at least it isn’t completely terrible.