I’m simply explaining why I’m right.
Stone Hearth
I’m simply explaining why I’m right.
Except it’s hard to kill fast in earth. I guess you could do bleeds with scepter and a condition build, but you have little cover conditions.
Except it’s hard to kill fast in earth. I guess you could do bleeds with scepter and a condition build, but you have little cover conditions.
you can always use fgs, frost bow or hammer to dps
does lingering attunements apply to this? I assume it does?
I assume it works with lingering, but they didn’t say one way or the other.
does lingering attunements apply to this? I assume it does?
It should, BUT it wont. Lingering Elements only work for the 5 point minor traits ( Flame Barrier, Zephyr’s Speed, Stone Flesh, Soothing Mist) . Anet will NOT fix it for the other traits because it would make the Ele OP… Not that I agree with them.
I recall Anet argument is that Ele would be able to “Slam” all attunement swaps at once I gain all the single attunement traits.
Stone Hearth is a weak from of a shield. You throw down your high CD skills, and put up earth attunement for protection, armor and now crit protection.
Compared to warrior/guardian blocks, it is damage reduction rather than invulnerability, and it will allow us to use a limited number of condition based skills or conjured weapons.
If this tactic is worth 30p in earth will depend. It is active defense (rather than passive), and the damage reduction depend on who is attacking you (damage and not conditions). Sadly, loosing 6k health from not using 30 water (and the traits for condition removal) makes picking this trait a difficult one, and make you very vulnerable to conditions.
(edited by Belorn.2659)