Stone Splinters bug

Stone Splinters bug

in Elementalist

Posted by: GoatCheese.2704

GoatCheese.2704

So the 6th trait in Earth, Stone Splinters, is supposed to give a 10% damage boost while within a range of 600 to enemies, but it seems to only give about a 5% boost.

I used a steady staff on golems in PvP with only the 10 points in earth to test.

Using the fire attunement #1 attack, and no other armor/amulets/traits/sigils/anything, the damage dealt was:

Heavy>600 = 80
Heavy<600 = 84

Medium>600 = 90
Medium<600 = 95

Light>600 = 96
Light<600 = 101

This shows a 5% damage boost, not a 10% boost. Not sure if this is an oversight due to the old version supposedly giving a 5% damage boost or if it’s intended to be 5% with a mistake of listing 10%.

Just thought I should let everyone know.

Hestia Aduro

Stone Splinters bug

in Elementalist

Posted by: Zelyhn.8069

Zelyhn.8069

The day we get accurate tooltips is the day I am happy.
Well by happy I mean I will complain about a bit less stuff!

You are right, I tested too and it is 5%.

Zelyhn.8069 [rT]
Retired elementalist theorycrafter

Stone Splinters bug

in Elementalist

Posted by: GoatCheese.2704

GoatCheese.2704

I hope they change it to 10%. Right now I’m stuck between 0/10/0/30/30 or 0/10/10/20/30. I’m leaning more towards the latter, but if it was actually a 10% boost, I’d pick it for sure.

Hestia Aduro

Stone Splinters bug

in Elementalist

Posted by: Demon.5082

Demon.5082

I think this has already been stated and added to the elementalist bug list.

Cevinian (elementalist), Gesmia Romirr (mesmer), Zerkarr (warrior) Devona’s Rest – US.
Breakdown of class roles in tpvp
Suggestions for improving/fixing elementalists

Stone Splinters bug

in Elementalist

Posted by: Aether McLoud.1975

Aether McLoud.1975

I think this has already been stated and added to the elementalist bug list.

The one that just got un-stickied a few days ago? Yeah I’m sure they’ll fix that bug in the next decade, at best.