Stoning and Shockwave.. switch up?
Eruption should explode faster so we can actually put the blast finisher down after laying down a combo field.
Eruption should explode faster so we can actually put the blast finisher down after laying down a combo field.
not sure what that has to do with either of these skills but that’d be nice, but I think it’s intended that you won’t blast finish your own fields.
Having a couple non-AoE options (water auto attack is non-AoE as well, except for healing being applied around the target) is a good thing, IMO. Sometimes I don’t want to AoE.
Eruption should explode faster so we can actually put the blast finisher down after laying down a combo field.
not sure what that has to do with either of these skills but that’d be nice, but I think it’s intended that you won’t blast finish your own fields.
Oh sorry, I just read the OP and thought this was just a general discussion on earth staff.
Anyway, S/D eles can put their own combo fields and blast them with Ring of fire + Dragons tooth or Phoenix. Don’t see why Eruption should be our only combo finisher that requires you to put it down before the actual field, but this isn’t the thread for that, sorry.
Having a couple non-AoE options (water auto attack is non-AoE as well, except for healing being applied around the target) is a good thing, IMO. Sometimes I don’t want to AoE.
Well I’m counting water blast’s healing aoe as the aoe in general.
I can understand in open world content while soloing, a desire not to aoe to not aggro nearby yellow mobs (chain lightning is a real problem causer there), it just seems to me that the point of staff is a group support, aoe weapon.