(edited by Masternewbz.4953)
Stop saying ele is fine or just as good as...
run D/D in arah.
Do a WvW video using D/D in the crowd. or going 1v1 with staff with someone who doesnt completly suck..
Farm faster than a guardian/warrior.
Then i will change my sig to whatever u want
I’m not running Arah, not interested in the tokens. You’ll take TA and like it, I can throw in some events in Orr if it pleases you since farming isn’t about taking on one mob a time in this game.
Be careful with the phrase ‘Whatever u want’ as well. Just because you can’t get something to work doesn’t mean it’s impossible
[Not sure why you would want me to 1v1 someone with a staff. It’s obviously not built around 1v1 engagements, square peg in a round hole much?]
Sounds like you’re just bad and you’re jelly.
The only place I see elementalists truly lacking is sPvP, but with that said, the issue is less about us and more about some of the insane “gimmick” builds other classes can abuse. We are also only 1 of 2 classes (or 3 if you count Guardian which usually doesn’t carry tome of wrath) that lacks Quickness, the other being Necro (which isn’t too hot either surprise surprise). Quickness breaks alot of game balance, and while it might not be on the schedule right now, I do expect it to be adjusted in the future at some point in some way.
I don’t use Staff on my Elementalist, so I certainly have never felt forced into using it. My warrior certainly will drop normal trash mobs faster than my elementalist, but that isn’t everything, my warrior also finds itself significantly less useful to groups than my Elementalist and alot more squishy unable to do certain things that my Ele can do.
Sacaen -lvl 80 Warrior
[Not sure why you would want me to 1v1 someone with a staff. It’s obviously not built around 1v1 engagements, square peg in a round hole much?]
This is a problem. Having a really tough time right now thinking of any weapon combination on any other class that isn’t viable 1v1 if used skillfully enough. Even a guardian and necro can use staff to better results 1v1 than an Ele can. Sure, an Ele can keep itself alive 1v1 for as long as he needs to, usually, but that hardly wins fights if your opponents can just tank your abysmally pathetic damage…
If you wanna go D/D I highly recommend the Auramentalist build: http://gw2.luna-atra.fr/skills_tool/?lang=en&code=3232i0gjgmlklglm00kaaak0je7eeeqf0f109
Damage, support and survivability are extremly good.
[Not sure why you would want me to 1v1 someone with a staff. It’s obviously not built around 1v1 engagements, square peg in a round hole much?]
This is a problem. Having a really tough time right now thinking of any weapon combination on any other class that isn’t viable 1v1 if used skillfully enough. Even a guardian and necro can use staff to better results 1v1 than an Ele can. Sure, an Ele can keep itself alive 1v1 for as long as he needs to, usually, but that hardly wins fights if your opponents can just tank your abysmally pathetic damage…
Why is terrible 1v1 damage a problem when you a pick a weapon that’s all duration based aoe damage? The only thing terrible about it is people trying to use it for something it’s not intended for.
[Not sure why you would want me to 1v1 someone with a staff. It’s obviously not built around 1v1 engagements, square peg in a round hole much?]
This is a problem. Having a really tough time right now thinking of any weapon combination on any other class that isn’t viable 1v1 if used skillfully enough. Even a guardian and necro can use staff to better results 1v1 than an Ele can. Sure, an Ele can keep itself alive 1v1 for as long as he needs to, usually, but that hardly wins fights if your opponents can just tank your abysmally pathetic damage…
Why is terrible 1v1 damage a problem when you a pick a weapon that’s all duration based aoe damage? The only thing terrible about it is people trying to use it for something it’s not intended for.
Yep. This.
Staff is an aoe/support weapon. Trying to 1v1 with a staff as well as a S/D or D/D is like saying a bow or rifle warrior should be able to melee as well as a GS warrior. All weapons have purposes, staff is not a ST dmg weapon.
Sacaen -lvl 80 Warrior
[Not sure why you would want me to 1v1 someone with a staff. It’s obviously not built around 1v1 engagements, square peg in a round hole much?]
This is a problem. Having a really tough time right now thinking of any weapon combination on any other class that isn’t viable 1v1 if used skillfully enough. Even a guardian and necro can use staff to better results 1v1 than an Ele can. Sure, an Ele can keep itself alive 1v1 for as long as he needs to, usually, but that hardly wins fights if your opponents can just tank your abysmally pathetic damage…
Why is terrible 1v1 damage a problem when you a pick a weapon that’s all duration based aoe damage? The only thing terrible about it is people trying to use it for something it’s not intended for.
Yep. This.
Staff is an aoe/support weapon. Trying to 1v1 with a staff as well as a S/D or D/D is like saying a bow or rifle warrior should be able to melee as well as a GS warrior. All weapons have purposes, staff is not a ST dmg weapon.
Its an AoE/Support weapon because it was poorly designed and pigeonholed into that role. -.- Necros run staves and do plenty of damage. They also win 1v1s. They can also weapon swap.
Bow and Rifle warrior can weapon swap to close range weapons. Your analogy is invalid.
Elementalists do not have the luxury of weapon swap therefore our 4 attunements need to properly encompass the same potential advantages of swapping weapons to fill a variety of roles as the situation changes. The staff currently does not allow that. This needs addressed.
[Not sure why you would want me to 1v1 someone with a staff. It’s obviously not built around 1v1 engagements, square peg in a round hole much?]
This is a problem. Having a really tough time right now thinking of any weapon combination on any other class that isn’t viable 1v1 if used skillfully enough. Even a guardian and necro can use staff to better results 1v1 than an Ele can. Sure, an Ele can keep itself alive 1v1 for as long as he needs to, usually, but that hardly wins fights if your opponents can just tank your abysmally pathetic damage…
Why is terrible 1v1 damage a problem when you a pick a weapon that’s all duration based aoe damage? The only thing terrible about it is people trying to use it for something it’s not intended for.
Yep. This.
Staff is an aoe/support weapon. Trying to 1v1 with a staff as well as a S/D or D/D is like saying a bow or rifle warrior should be able to melee as well as a GS warrior. All weapons have purposes, staff is not a ST dmg weapon.
oh yeah, and where is my swaP?
broken class is broken
oh yeah, and where is my swaP?
broken class is broken
My response is in the first line of my previous post adressed to you.
Sacaen -lvl 80 Warrior
Its an AoE/Support weapon because it was poorly designed and pigeonholed into that role. -.- Necros run staves and do plenty of damage. They also win 1v1s. They can also weapon swap.
Bow and Rifle warrior can weapon swap to close range weapons. Your analogy is invalid.
Elementalists do not have the luxury of weapon swap therefore our 4 attunements need to properly encompass the same potential advantages of swapping weapons to fill a variety of roles as the situation changes. The staff currently does not allow that. This needs addressed.
I didn’t say Staff doesn’t have it’s flaws, I personally don’t like the weapon at all, but that’s a personal preference and I choose to look at things objectively. But staff also has alot of utility advantages that other weapons and classes could only dream of, even factoring in weapon swap.
And really there is nothing wrong with my analogy, if you’re about to do a zerg type dynamic event or you’re sieging in WvW you have plenty of time to pull out your staff. Likewise if you’re just running around soloing or need better ST dmg for a boss fight you can swap weapons out of combat. It is never stated anywhere that you’re forced to only use the weapon you have equipped for everything.
Sacaen -lvl 80 Warrior
[Not sure why you would want me to 1v1 someone with a staff. It’s obviously not built around 1v1 engagements, square peg in a round hole much?]
This is a problem. Having a really tough time right now thinking of any weapon combination on any other class that isn’t viable 1v1 if used skillfully enough. Even a guardian and necro can use staff to better results 1v1 than an Ele can. Sure, an Ele can keep itself alive 1v1 for as long as he needs to, usually, but that hardly wins fights if your opponents can just tank your abysmally pathetic damage…
Why is terrible 1v1 damage a problem when you a pick a weapon that’s all duration based aoe damage? The only thing terrible about it is people trying to use it for something it’s not intended for.
Yep. This.
Staff is an aoe/support weapon. Trying to 1v1 with a staff as well as a S/D or D/D is like saying a bow or rifle warrior should be able to melee as well as a GS warrior. All weapons have purposes, staff is not a ST dmg weapon.
Its an AoE/Support weapon because it was poorly designed and pigeonholed into that role. -.- Necros run staves and do plenty of damage. They also win 1v1s. They can also weapon swap.
Bow and Rifle warrior can weapon swap to close range weapons. Your analogy is invalid.
Elementalists do not have the luxury of weapon swap therefore our 4 attunements need to properly encompass the same potential advantages of swapping weapons to fill a variety of roles as the situation changes. The staff currently does not allow that. This needs addressed.
Staff on class X != Staff on class Y
You need to think much more broad than sticking to one weapon type and comparing it across multiple classes that each achieve the same end point via different means. A necro might be able to use a staff and switch but does that staff grant as much group synergy or combo fields? (Combo fields are pretty OP if used right) Does his switch achieve a good synergy with his utility skills and traits which he built around the staff?
What about an Elementalist that sticks a conjure weapon on his utlity skills and changes from staff to something completely different? Isn’t that the same as the Necro switching weapons but still having the full 4 attunements to cycle through with the staff anyway?
Sounds like you’re just bad and you’re jelly.
The only place I see elementalists truly lacking is sPvP, but with that said, the issue is less about us and more about some of the insane “gimmick” builds other classes can abuse. We are also only 1 of 2 classes (or 3 if you count Guardian which usually doesn’t carry tome of wrath) that lacks Quickness, the other being Necro (which isn’t too hot either surprise surprise). Quickness breaks alot of game balance, and while it might not be on the schedule right now, I do expect it to be adjusted in the future at some point in some way.
I don’t use Staff on my Elementalist, so I certainly have never felt forced into using it. My warrior certainly will drop normal trash mobs faster than my elementalist, but that isn’t everything, my warrior also finds itself significantly less useful to groups than my Elementalist and alot more squishy unable to do certain things that my Ele can do.
lol….
So others have gimmickes and we are alright? seems like u wanna make urself look good .
u dont use staffs? really? u dungeon with what wep? do arah with D/D?
farm faster than a warrior?
so yeah, basically u cant, ur just trying to make urself look good bro.
U cant do neither of those 3 things i listed
Sounds like you’re just bad and you’re jelly.
The only place I see elementalists truly lacking is sPvP, but with that said, the issue is less about us and more about some of the insane “gimmick” builds other classes can abuse. We are also only 1 of 2 classes (or 3 if you count Guardian which usually doesn’t carry tome of wrath) that lacks Quickness, the other being Necro (which isn’t too hot either surprise surprise). Quickness breaks alot of game balance, and while it might not be on the schedule right now, I do expect it to be adjusted in the future at some point in some way.
I don’t use Staff on my Elementalist, so I certainly have never felt forced into using it. My warrior certainly will drop normal trash mobs faster than my elementalist, but that isn’t everything, my warrior also finds itself significantly less useful to groups than my Elementalist and alot more squishy unable to do certain things that my Ele can do.
lol….
So others have gimmickes and we are alright? seems like u wanna make urself look good .
u dont use staffs? really? u dungeon with what wep? do arah with D/D?
farm faster than a warrior?
so yeah, basically u cant, ur just trying to make urself look good bro.
U cant do neither of those 3 things i listed
You seem to have some fascination with doing Dungeons as D/D. Do you like running Rifle in Dungeons with a Warrior?
Keep cherry picking worst case scenarios for a given situation and demanding it be possible, and we will keep laughing at your pointless assertions.
[Edit]
And no, I don’t use staffs in Dungeons unless the fight calls for 1200 range. I run with S/D and I’m quite often ‘The Tank’ (I use that in the loosest way possible) for the group of people I run with. Figure it out.
Sounds like you’re just bad and you’re jelly.
The only place I see elementalists truly lacking is sPvP, but with that said, the issue is less about us and more about some of the insane “gimmick” builds other classes can abuse. We are also only 1 of 2 classes (or 3 if you count Guardian which usually doesn’t carry tome of wrath) that lacks Quickness, the other being Necro (which isn’t too hot either surprise surprise). Quickness breaks alot of game balance, and while it might not be on the schedule right now, I do expect it to be adjusted in the future at some point in some way.
I don’t use Staff on my Elementalist, so I certainly have never felt forced into using it. My warrior certainly will drop normal trash mobs faster than my elementalist, but that isn’t everything, my warrior also finds itself significantly less useful to groups than my Elementalist and alot more squishy unable to do certain things that my Ele can do.
lol….
So others have gimmickes and we are alright? seems like u wanna make urself look good .
u dont use staffs? really? u dungeon with what wep? do arah with D/D?
farm faster than a warrior?
so yeah, basically u cant, ur just trying to make urself look good bro.
U cant do neither of those 3 things i listed
You seem to have some fascination with doing Dungeons as D/D. Do you like running Rifle in Dungeons with a Warrior?
Keep cherry picking worst case scenarios for a given situation and demanding it be possible, and we will keep laughing at your pointless assertions.
[Edit]
And no, I don’t use staffs in Dungeons unless the fight calls for 1200 range. I run with S/D and I’m quite often ‘The Tank’ (I use that in the loosest way possible) for the group of people I run with. Figure it out.
and ill keep laughing at ur paraphrasing.
U guys say ele cant do the same dmg, or tank as well, but it has AMAZING HABILITIES in group that others dont have…
thats what im saying. it can ONLY do supporting roles better than others, while in rest they are VASTLY underpowered…
and also many other professions can do support roles while having better DMG/HP/1v1 hability .
Also their PVE habilities are quite bad. Try soloing PVE u will see its one of the worst professions to do so.
Sounds like you’re just bad and you’re jelly.
The only place I see elementalists truly lacking is sPvP, but with that said, the issue is less about us and more about some of the insane “gimmick” builds other classes can abuse. We are also only 1 of 2 classes (or 3 if you count Guardian which usually doesn’t carry tome of wrath) that lacks Quickness, the other being Necro (which isn’t too hot either surprise surprise). Quickness breaks alot of game balance, and while it might not be on the schedule right now, I do expect it to be adjusted in the future at some point in some way.
I don’t use Staff on my Elementalist, so I certainly have never felt forced into using it. My warrior certainly will drop normal trash mobs faster than my elementalist, but that isn’t everything, my warrior also finds itself significantly less useful to groups than my Elementalist and alot more squishy unable to do certain things that my Ele can do.
lol….
So others have gimmickes and we are alright? seems like u wanna make urself look good .
u dont use staffs? really? u dungeon with what wep? do arah with D/D?
farm faster than a warrior?
so yeah, basically u cant, ur just trying to make urself look good bro.
U cant do neither of those 3 things i listed
You seem to have some fascination with doing Dungeons as D/D. Do you like running Rifle in Dungeons with a Warrior?
Keep cherry picking worst case scenarios for a given situation and demanding it be possible, and we will keep laughing at your pointless assertions.
[Edit]
And no, I don’t use staffs in Dungeons unless the fight calls for 1200 range. I run with S/D and I’m quite often ‘The Tank’ (I use that in the loosest way possible) for the group of people I run with. Figure it out.
and ill keep laughing at ur paraphrasing.
U guys say ele cant do same dmg, or tank as well, but it has AMAZING HABILITIES in group that others dont have…
thats what im saying. it can ONLY do supporting roles better than others, while in rest they are VASTLY underpowered…
and also many other professions can do support roles while having better DMG/HP/1v1 hability .
I didn’t say that at all. You might want to read the posts you have quoted.
[Edit]
Also, game isn’t balanced around 1v1.. /facepalm
Sounds like you’re just bad and you’re jelly.
The only place I see elementalists truly lacking is sPvP, but with that said, the issue is less about us and more about some of the insane “gimmick” builds other classes can abuse. We are also only 1 of 2 classes (or 3 if you count Guardian which usually doesn’t carry tome of wrath) that lacks Quickness, the other being Necro (which isn’t too hot either surprise surprise). Quickness breaks alot of game balance, and while it might not be on the schedule right now, I do expect it to be adjusted in the future at some point in some way.
I don’t use Staff on my Elementalist, so I certainly have never felt forced into using it. My warrior certainly will drop normal trash mobs faster than my elementalist, but that isn’t everything, my warrior also finds itself significantly less useful to groups than my Elementalist and alot more squishy unable to do certain things that my Ele can do.
lol….
So others have gimmickes and we are alright? seems like u wanna make urself look good .
u dont use staffs? really? u dungeon with what wep? do arah with D/D?
farm faster than a warrior?
so yeah, basically u cant, ur just trying to make urself look good bro.
U cant do neither of those 3 things i listed
You seem to have some fascination with doing Dungeons as D/D. Do you like running Rifle in Dungeons with a Warrior?
Keep cherry picking worst case scenarios for a given situation and demanding it be possible, and we will keep laughing at your pointless assertions.
[Edit]
And no, I don’t use staffs in Dungeons unless the fight calls for 1200 range. I run with S/D and I’m quite often ‘The Tank’ (I use that in the loosest way possible) for the group of people I run with. Figure it out.
and ill keep laughing at ur paraphrasing.
U guys say ele cant do same dmg, or tank as well, but it has AMAZING HABILITIES in group that others dont have…
thats what im saying. it can ONLY do supporting roles better than others, while in rest they are VASTLY underpowered…
and also many other professions can do support roles while having better DMG/HP/1v1 hability .
I didn’t say that at all. You might want to read the posts you have quoted.
[Edit]
Also, game isn’t balanced around 1v1.. /facepalm
Not only 1v1 is unbalanced.
Pve also is.
As a squishy class ud expect to do more dmg than the taking classes, or at least farm faster as a trade off, but no.
U do less dmg, u tank less, u farm slower. Thats balanced to you?
Why do I keep hearing Ele’s on this forum asking for weapon swap, it was made very clear before the game was even released Ele’s wouldn’t be getting a weapon swap, I don’t see why you rolled one if this is an issue?
Sounds like you’re just bad and you’re jelly.
The only place I see elementalists truly lacking is sPvP, but with that said, the issue is less about us and more about some of the insane “gimmick” builds other classes can abuse. We are also only 1 of 2 classes (or 3 if you count Guardian which usually doesn’t carry tome of wrath) that lacks Quickness, the other being Necro (which isn’t too hot either surprise surprise). Quickness breaks alot of game balance, and while it might not be on the schedule right now, I do expect it to be adjusted in the future at some point in some way.
I don’t use Staff on my Elementalist, so I certainly have never felt forced into using it. My warrior certainly will drop normal trash mobs faster than my elementalist, but that isn’t everything, my warrior also finds itself significantly less useful to groups than my Elementalist and alot more squishy unable to do certain things that my Ele can do.
lol….
So others have gimmickes and we are alright? seems like u wanna make urself look good .
u dont use staffs? really? u dungeon with what wep? do arah with D/D?
farm faster than a warrior?
so yeah, basically u cant, ur just trying to make urself look good bro.
U cant do neither of those 3 things i listed
You seem to have some fascination with doing Dungeons as D/D. Do you like running Rifle in Dungeons with a Warrior?
Keep cherry picking worst case scenarios for a given situation and demanding it be possible, and we will keep laughing at your pointless assertions.
[Edit]
And no, I don’t use staffs in Dungeons unless the fight calls for 1200 range. I run with S/D and I’m quite often ‘The Tank’ (I use that in the loosest way possible) for the group of people I run with. Figure it out.
and ill keep laughing at ur paraphrasing.
U guys say ele cant do same dmg, or tank as well, but it has AMAZING HABILITIES in group that others dont have…
thats what im saying. it can ONLY do supporting roles better than others, while in rest they are VASTLY underpowered…
and also many other professions can do support roles while having better DMG/HP/1v1 hability .
I didn’t say that at all. You might want to read the posts you have quoted.
[Edit]
Also, game isn’t balanced around 1v1.. /facepalm
U do less dmg, u tank less, u farm slower. Thats balanced to you?
That simply isn’t true and no matter how much you stick your fingers in your ears and shout ‘LA LA LA LA’ doesn’t make you any more right.
Sounds like you’re just bad and you’re jelly.
The only place I see elementalists truly lacking is sPvP, but with that said, the issue is less about us and more about some of the insane “gimmick” builds other classes can abuse. We are also only 1 of 2 classes (or 3 if you count Guardian which usually doesn’t carry tome of wrath) that lacks Quickness, the other being Necro (which isn’t too hot either surprise surprise). Quickness breaks alot of game balance, and while it might not be on the schedule right now, I do expect it to be adjusted in the future at some point in some way.
I don’t use Staff on my Elementalist, so I certainly have never felt forced into using it. My warrior certainly will drop normal trash mobs faster than my elementalist, but that isn’t everything, my warrior also finds itself significantly less useful to groups than my Elementalist and alot more squishy unable to do certain things that my Ele can do.
lol….
So others have gimmickes and we are alright? seems like u wanna make urself look good .
u dont use staffs? really? u dungeon with what wep? do arah with D/D?
farm faster than a warrior?
so yeah, basically u cant, ur just trying to make urself look good bro.
U cant do neither of those 3 things i listed
You seem to have some fascination with doing Dungeons as D/D. Do you like running Rifle in Dungeons with a Warrior?
Keep cherry picking worst case scenarios for a given situation and demanding it be possible, and we will keep laughing at your pointless assertions.
[Edit]
And no, I don’t use staffs in Dungeons unless the fight calls for 1200 range. I run with S/D and I’m quite often ‘The Tank’ (I use that in the loosest way possible) for the group of people I run with. Figure it out.
and ill keep laughing at ur paraphrasing.
U guys say ele cant do same dmg, or tank as well, but it has AMAZING HABILITIES in group that others dont have…
thats what im saying. it can ONLY do supporting roles better than others, while in rest they are VASTLY underpowered…
and also many other professions can do support roles while having better DMG/HP/1v1 hability .
I didn’t say that at all. You might want to read the posts you have quoted.
[Edit]
Also, game isn’t balanced around 1v1.. /facepalm
U do less dmg, u tank less, u farm slower. Thats balanced to you?
That simply isn’t true and no matter how much you stick your fingers in your ears and shout ‘LA LA LA LA’ doesn’t make you any more right.
ill take my warrior lvl 12 and lets go to a low LVL Zone. ud get to be a downed lvl 14 elementalist with exotic gear. My warrior is wearing blues/whites. I bet 100 bucks i can farm faster than u. ur just a newbiew trying to look good, ur just bad. really
Yes, I’m terrible. That’s why I’m fine playing this class while you think everyone does everything better. Just as well you picked a suitable account name for yourself.
Just do that TA run, throw it in his face and laugh. Even if he doesn’t put that signature up, you’ll at least know that you’ve shown him what the elementalists can do.
Just do that TA run, throw it in his face and laugh. Even if he doesn’t put that signature up, you’ll at least know that you’ve shown him what the elementalists can do.
I might just do that because even with something as simple as the Lightning Hammer with 25 charges you can facetank a good portion of that dungeon.
Okay, this discussion is getting very immature and far from objective. If you want objectivity, let’s try another look. Almost every other class can be viable in a 1v1 fight regardless of what weapon they use, assuming they are skilled and know how to use their advantages and mitigate their weaknesses. A staff ele is an exception, because if you’re attempting to do damage, all of your damaging abilities are area DoTs, as you already stated, which does not work with the GW2 combat mechanic. This games combat mechanic is very acrobatic, dodging and zipping about. The very act of immobilizing someone is considered a “condition” and can be cleansed by nearly any class or otherwise defeated via teleports.
While I understand staff ele’s have great access to combo fields, we lack the blast finishers to properly use them; requiring either a wasted utility slot or 30 points in arcana, and only one of them is on a cooldown low enough to be used with any frequency, and even then its ridiculously long cast animation makes it less than ideal simply for the fact of having to place the blast finisher THEN place the combo field, instantly burning 2 of your attunements just for the sake of 1 Area Healing, 3 stacks of Area Might, or 1 stack of Area Frost Armor, or a Swiftness stack we could already HAVE by using Air 4. While this isn’t something you hear me directly complaining about, its part of the problem that Staff Ele’s simply take too long to do anything impressive, and even then, its not that impressive anyhow. You speak of Staff Ele’s as being the king of combo fields, but a thief can lay down 3 combo fields, an engineer can lay down 3, a ranger can lay down 2 that I know of since I don’t play ranger…
Look, my point is I don’t think that the combo system is an adequate trade off for doing little damage. Yes, we make excellent support platforms due to our healing and CC, but I honestly think that (in PVP) a player’s amulet, armor runes, and character speccing should determine a weapon’s role, with at least one of the options being decent damage from every weapon set, with obvious differences such as delivery style and range.
Look, my point is I don’t think that the combo system is an adequate trade off for doing little damage. Yes, we make excellent support platforms due to our healing and CC, but I honestly think that (in PVP) a player’s amulet, armor runes, and character speccing should determine a weapon’s role, with at least one of the options being decent damage from every weapon set, with obvious differences such as delivery style and range.
It would be nice if it done more damage, for sure. I would agree that it doesn’t do enough with combo fields to warrant the drawbacks. It can use some tweaking for sure but as far as weapon sets go I think the staff is the weakest for Elementalists in general. I even prefer might stacking with Scepter/Dagger and getting other Classes to lay down fields under me as I do it.
What I don’t agree with is people using broad terms like ‘Underpowered’ and ‘Sucks’ or saying that everyone does everything better than we can when it’s just not true. It’s getting to the point were people are thinking twice about playing this class just because people are saying this sort of stuff when in truth the only reason to not play the class is if you prefer a more sedate play style.
Look, my point is I don’t think that the combo system is an adequate trade off for doing little damage. Yes, we make excellent support platforms due to our healing and CC, but I honestly think that (in PVP) a player’s amulet, armor runes, and character speccing should determine a weapon’s role, with at least one of the options being decent damage from every weapon set, with obvious differences such as delivery style and range.
It would be nice if it done more damage, for sure. I would agree that it doesn’t do enough with combo fields to warrant the drawbacks. It can use some tweaking for sure but as far as weapon sets go I think the staff is the weakest for Elementalists in general. I even prefer might stacking with Scepter/Dagger and getting other Classes to lay down fields under me as I do it.
What I don’t agree with is people using broad terms like ‘Underpowered’ and ‘Sucks’ or saying that everyone does everything better than we can when it’s just not true. It’s getting to the point were people are thinking twice about playing this class just because people are saying this sort of stuff when in truth the only reason to not play the class is if you prefer a more sedate play style.
I agree, but at the same time, the class does require a LOT of skill to play for results that are simply subpar when compared to classes of lower skill caps. This may be changing soon, after what the devs said, but time will tell of course. I’m content to wait until the game gets some much needed balancing (to several areas, not just eles) and see what happens.
I am in no way asking for Staff to be the go-to weapon for Ele’s, just that it be equally viable as a damage dealer as the other weapon options available to us.
EDIT: As an aside: take a look at the skill videos on the GW2 Class Description, and see how they differ from the current version. I almost wish they’d go back…
Elementalist Class Description
(edited by Westley.4716)
If you wanna go D/D I highly recommend the Auramentalist build: http://gw2.luna-atra.fr/skills_tool/?lang=en&code=3232i0gjgmlklglm00kaaak0je7eeeqf0f109
Damage, support and survivability are extremly good.
Just tried that link, shows a blank template.
https://forum-en.gw2archive.eu/forum/game/suggestions/Top-right-GO-away/first#post2096524
Rocking Wizard Wars until this mess of a game is fixed…
Be careful with the phrase ‘Whatever u want’ as well. Just because you can’t get something to work doesn’t mean it’s impossible
[Not sure why you would want me to 1v1 someone with a staff. It’s obviously not built around 1v1 engagements, square peg in a round hole much?]
Some thing are just impossible =). And about staff. He wanted you to 1vs1 because its standart situation in WvW. When you are in zerg, you are cool AoE death bringer (bwahaha), but when you are little away from zerg – 100% kill for any thief, warrior, guardian etc. Of course you can be in bunker spec, but in this case you are useless in siege with your funny damage. And all this because we don’t have weapon swap or VIABLE conjure weapon system.
Staff is an aoe/support weapon. Trying to 1v1 with a staff as well as a S/D or D/D is like saying a bow or rifle warrior should be able to melee as well as a GS warrior. All weapons have purposes, staff is not a ST dmg weapon.
Warrior is not bad with rifle in melee (and he have knockback btw). But don’t forget, warrior can switch to GS in melee, and we can’t switch to D/D from staff in combat. So rifle warrior is very bad argument.
That warrior switching to greatsword isn’t going to do much for his group while doing a dungeon other than providing a burst dps skill and minimal cc/conditions
My point is that you can’t just focus on one very narrow subset of the class and then use that as a reference for saying the entire class sucks or under performs.
Elementalists can swap weapons between combat. That means in your WvW example I would have had a scepter/dagger or dagger/dagger on rather than staff if I’m not either assaulting a wall or defending one. Yes it#‘s fiddly but it’s all about getting the most from your class.
@Korgath
Of course elementalist has good things, like AoE, combo fields. But he has more bad things, like range stuck, lack of direct damage skills (almost all are aoe or cone type), almost can’t defend himself when solo with staff (can only try to run), CC are very specific (easy to miss, to get single target CC you need to waste utility slot, or major arcane trait AND still waste utility slot).
Of course elementalist can swap weapons between combat, but by this scenario – “meet thief/warrior > dead > weapon swap”. People can’t predict future for swap weapon before combat start.
@Westley
These skill videos are fat rolling, rly. Killing mobs with water trident (and using it with staff), chain phoenix, no cooldown for lightning field and meteor shower, churning earth with focus (!!!). I think we know already that Anet like to troll people. I just can’t find any other reason why these videos are on official site.
(edited by Kreit.4709)
And about staff. He wanted you to 1vs1 because its standart situation in WvW. When you are in zerg, you are cool AoE death bringer (bwahaha), but when you are little away from zerg – 100% kill for any thief, warrior, guardian etc. Of course you can be in bunker spec, but in this case you are useless in siege with your funny damage.
You can go bunker spec and still deal 1000+ DPS with Eruption. Is ~1000 DPS really funny damage? Maybe I suck but as a glass cannon Ele I couldn’t deal significant more damage over time with it.
You can go bunker spec and still deal 1000+ DPS with Eruption. Is ~1000 DPS really funny damage? Maybe I suck but as a glass cannon Ele I couldn’t deal significant more damage over time with it.
DPS with 4 seconds delay skills (2 sec cast and 2 sec delay after)? Are you kidding me? As you can see I said about PvP aspect. Enemy must be completely idiot to stay and watch how huge piece of rock slowly rises under his feets and blasts. Even if you hit, any class can remove condition. Good luck with your DPS in PvP lol.
P.S. Mobs in PvE can be facerolled with auto-attack.
P.P.S. And I do 3-4k crits in glass cannon spec just with auto-attack and lava field. So yes, 1000 dps with one and only effective skill is funny. Btw, how do you know about 1000 DPS without DPS meter? =)
(edited by Kreit.4709)
Unsurprisingly enough, none of the “pros” actually posted any videos at all.
And yeah, ~1000 DPS is funny when your foe has over 20k HP and smacks you for 6k easily.
I’ve seen quite a few of elementalist PvP videos, where the player is clearly a “pro”, doing perfectly well killing players in 1v3s.
As I see from any discussing about ele power, any idiot scrubs can claim anything without prove. Also, when push comes to shove, they almost always bring up “But Ele’s heal/support is godly.” Hint for those that dont already know, according to Anet, they claimed to remove heal role/class in GW2. In other word, if you find yourself in heal/support role, you are using a broken game/class concept. In fact, you should go to the game bugs section and post “wtf Anet, what’s happened to your claim?”
Anyway, here are my reasons why Ele is under power comparing to other professions by asking a few simple questions.
GW2 is divided into 3 different areas, spvp, pve, wvwvw.
In Pve:
Q: Can an ele play through the game and dungeons without any problems?
A: Yes (very simple enough.)
Q: Can an ele farm events or dungeons effectively compare to other professions?
A: NO. (to me, effective means fast and efficient.)
In WvWvW:
Q: Can an ele be effective in a zerg?
A: Absolutely.
Q: Can an ele 1vs1 if needed be?
A: Debatable. (too many variables to say yes or no)
In spvp (excluding heal/support build, reason above):
Q: Can an ele be effective in spvp?
A: Yes, if you have the skill.
Q: Can an ele 1vs1 with other professions?
A: Yes, if you have the skill.
Q: Can an ele 1vs1 with an equal skill level player from other professions?
A: No.
As you can see, Ele is subpar in 2 out 3 areas.
PS: another question you may ask is “Since you said Ele is under power, why are you still playing an Ele?” The answer is "I love mage class.
(edited by Royal Assassin.7290)
You’re forgetting skillcap. A skilled elementalist will kill a skilled warrior, because the warrior’s skillcap is a lot lower – once you achieve a certain point, any more skill is useless.
This is a problem. Having a really tough time right now thinking of any weapon combination on any other class that isn’t viable 1v1 if used skillfully enough.
Ranger — Sword/Axe, Sword/Dagger, Sword/Axe. Pretty much doomed because of the #1 skill.
So…yeah.
You know you have a bad night playing elementalists when people in the map channel tell you that your too squishy and need to play something else. Just throwing that out there as part of what I deal with playing as one.
DesertRoseYou can go bunker spec and still deal 1000+ DPS with Eruption. Is ~1000 DPS really funny damage? Maybe I suck but as a glass cannon Ele I couldn’t deal significant more damage over time with it
My guild is focused on WvWvW and we are basically all day in there.
Yet (and ele is my main with 400 played hours and since BWE1) I have never died either off meteor shower nor eruption.
It’s just impossible to die in there if you are not AFK.
Still waiting for people to show an elementalist using D/D in arah dungeon EM.
Farming faster than a warrior/guardian.
1v1’ing with staff… or at least us give as a freaking weapon swap so we instead of running like chickens we can 1v1 with D/D or S/D.
We go glass cannon and our DMG is laughable, along with our Tankiness wich is zero if you go glass cannon.
If you go full tanky , you tank less than others and your damage is laughable. it tickles.
we are lacking, alot.
To give you an idea on PVE a warrior can kill a monster with 3 hits auto attack.
I have been playing online mmorpgs for over 17 years now
and in EVERY game , theres always the class that lags behind that people complain about , and theres always the one L33t d00d who claims “YOU ALL SUK I OWN WIT DIZ CLAZZZ”!!!
I kid you not, we even had this happen in STREET FIGHTER, where a guy was trying to tell everyone DAN was a good fighter to pick and he was only lagging behind because we didnt know how to play.
playing a necro is like playing DAN…. but playing an ELE is like playing HAKAN!!!!
offtop:
@BishopX
How can you play MMORPG over 17 years if first MMORPG, Ultima online, was made 15 years ago? =)
Still waiting for people to show an elementalist using D/D in arah dungeon EM.
Farming faster than a warrior/guardian.
1v1’ing with staff… or at least us give as a freaking weapon swap so we instead of running like chickens we can 1v1 with D/D or S/D.
We go glass cannon and our DMG is laughable, along with our Tankiness wich is zero if you go glass cannon.
If you go full tanky , you tank less than others and your damage is laughable. it tickles.
we are lacking, alot.
To give you an idea on PVE a warrior can kill a monster with 3 hits auto attack.
I have a question. Why do you think the elementalist has to be as good as every other profession in the game at everything? If the ele was as good in 1v1 as the mesmer with every one of its weapon sets, if it were as good at the EM dungeons as Guardians with every one of it’s weapon sets, if it were as good at WvW as the elementalist using a staff (lol) with every one of its weapon sets… don’t you think that would make it overpowered and effectively the best class in the game?
It sounds to me like you want every weapon combination of the ele to be as effective as any profession doing anything else in the game. That’s simply not feasible, because weapon skills are different, profession mechanics are different.
The elementalist is certainly capable of doing anything you ask well, but it doesn’t have to be as good at everything as every other profession.
Norn Guardian – Aurora Lustyr (Lv 80)
Mia A Shadows Glow – Human Thief (Lv 80)
@ Kreit
You are discounting these little things also known as MUDs that are capable of being entirely text based MMOs.
Ahh DikuMUD circa 1991. Memories…
www.malumfactum.com
offtop:
@BishopX
How can you play MMORPG over 17 years if first MMORPG, Ultima online, was made 15 years ago? =)
Ahh young Padawan. Meridian59……
But that being said..
Elementalist is lack luster in any capacity other than support. We need 2 different weapon sets and 2 different armor sets to do anything effectively..
Power / Crit / Prec for dual wield
Power / Condition / Toughness or Vit for Staff
Dual Wield is good for PVE solo ro sPvP
Staff is good for WvW and grouping.
The problem with all of that.. is even with those sets.. we are still semi sub par damage wise. We are decent support but die quicker than you can say “die”. We also have an agro problem. Yes it is true this game has agro tables, but no tank or healer class (WHAAA?).
What they need to do is to up the damage on alot of our spells. and take away some of the cool downs. There are too many cool downs through out the attunements and we have to GUESS which ones are on cool downs on other attunements because we have no way to monitor them (WHAAA?).
My main grief is that we have to work twice as hard to get 75% of the results. The last nerfs they did in beta were terrible. In Alpha we were great.. and they slowly jacked us into a support roll.
With our lack of decent defensives on decent timers and the necessity of kiting on a Staff or “Burst or Die” mentality of D/D, S/D. It just doesn’t make sense why we do not do more damage or have quicker CD’s.
After playing my friends thief, I can tell you that this elementalist (100% world explore, 400k karma, personal story done that was completed with thief buddy 100% amd tons of hours into it) is lack luster at best in comparison. I am almost to my legendary and I honestly just wan to quit due to being so pathetic in comparison to other classes.
My Direct Damage spells hit like a level 40, my aoe’s are so easy to move out of it is ridiculous, my support role is limited, and I take a hit like Tyson vs. Sphynx.
The only thing worth a smidge is our AOE’s, but other classes do more damage in less time with their aoe’s. If our AOE’s are going to be so telegraphed.. they need to do twice the damage. Pretty much they need to take every coefficient we have and double it to make us worth playing.
Em… forgot about Meridian 59, my bad. Btw I know about MUD, but I don’t count it as MMORPG. It’s just… em… another… religion =). It’s more like massive multiplayer online interactive book =)
As for elementalist, just watch video here https://www.guildwars2.com/en/the-game/professions/elementalist/ and find difference between these trolling videos and game.
(edited by Kreit.4709)
its been the most disappointing class to play in my 10 years of playing MMOs, squishy is an understatement, DPS is sub par. Really disappointing.
Ruin on Desolation
And I do 3-4k crits in glass cannon spec just with auto-attack and lava field. So yes, 1000 dps with one and only effective skill is funny. Btw, how do you know about 1000 DPS without DPS meter?
Against an up-leveled foe in W3, an equally equipped foe in sPvP or one of the test golems in the HotM, how many stacks of Might and Vulnerability and any food?
How often Staff attacks, once every 1.5 or 2 seconds? How often do you attack when casting other skills as well? And if we assume that everyone can perfectly dodge the four times bigger Eruption Lava Font should hit at most once. With how much DPS do you end? 1.5k? 2k?
And the 1000 DPS is just from bleeds, you still have to add the damage of Eruption itself, auto attacks and other skills.
And why would one need a DPS meter? The damage and condition damage formulas are already known, and speed is easy to find out.
And yeah, ~1000 DPS is funny when your foe has over 20k HP and smacks you for 6k easily.
Which profession and build can hit a ~2.7 armor target from 1200 range for 6k damage on a regular basis and cannot be avoided by strafing?