Stuck on Staff AutoAttack
I’m not sure I follow. Being able to chose the location is preferable fo most of our non-target skills because that allows you to actually hit with them. If they landed where the enemy is at the moment of casting, all they have to do is keep moving to never get hit at all.
However, I do agree with you on 2 of our auto attacks: Chain Lightning and Water Blast. Ever since Fireball got blasting staff, CL has lost its niche so increasing its damage closer to Fireball would be nice. Water Blast is pointless no matter how much heal they add to it. It could really use a damage increase up to the level of Stoning. Stoning and Fireball are fine imho.
Other than that, a slight increase in projectile speed and/or speeding up the casts and/or removing the aftercast delays would greatly improve them.
I’ve even gone as far as practicing fighting backwards, since waddling backwards is so slow and you often fight defensive battles as staff ele.
Have you tried running sideways? It’s a lot faster than walking backwards, and you can still keep attacking while you do so.
There is a keybind to make your character turn 180° instantly, could be usefull for your scenario.
If they gave us the option to use the game’s soft targeting for targeted skills, that would be such an improvement for staff. You could probably play without ever actually locking a target again.