[Suggestion] Making Conjures better

[Suggestion] Making Conjures better

in Elementalist

Posted by: Dirame.8521

Dirame.8521

As the title suggests, I have a few ideas on how to make conjures more viable.

My first suggestion is; Give them properties when cast.
For Instance;
Earth Shield becomes a stun break and gives you 3 seconds of stability
Ice Bow gives Frost Aura and chills targets at target location and your location when cast
Fiery Axe gives Fiery Aura and burns targets at target location and your location.
Lightning Hammer knocks down and blinds foes at target location and your location when cast.
Fiery Greatsword, knocks back foes at your location and target location.

Second Suggestion is; Let them generate boons while active.
Earth Shield generates protection for 3secs every 6 seconds for you and party members in the area
Ice Bow generates regen for you and party members in the area
Lightning Hammer generates swiftness on you and party members.
Fiery Axe generates Vigor on you and party members in the area.
Fiery Greatsword makes you gain 5 stacks of might for 3 seconds every 6 seconds for you and party members.

The last but most important suggestion would be; Add a stow button rather than a drop bundle button when wielding the weapons (for the elementalist who activated the skill but not for the other wielders). Also stowing the weapon would make you lose it’s benefits (obviously).

These are my suggestions and they might be slightly OP but I’ll let you guys decide that.

I make guides to builds you may not have heard of;
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash

(edited by Dirame.8521)

[Suggestion] Making Conjures better

in Elementalist

Posted by: naphack.9346

naphack.9346

I’d be happy, if you got a weapon swap ability during the time, the conjured weapon is up, so you can actively swap between your normal set and the weapon.
I’d actually create an ele right off the bat.

The only crime, turrets committed, is being good against the celestial meta.
The mob has spoken and the turrets shall be burnt at the stake.

[Suggestion] Making Conjures better

in Elementalist

Posted by: Daunte.3095

Daunte.3095

Interesting suggestions, I like the idea of stowing the weapon. One of the reasons I refuse to use conjured weapons is because of how limiting they are, and stowing/swapping might alleviate that issue. I have to give up too much to slot a conjured weapon and then be handicapped while I use it, no thanks.
The fact that they are not instant casts is another major turn-off for me.