(edited by Conncept.7638)
Suggestion: Move Glyphs
But hey, we have the incredible Inscription trait that now comes with cd reduction, glyphs new meta!
Devs, merging useless traits together does not make them good.
Retired elementalist theorycrafter
But hey, we have the incredible Inscription trait that now comes with cd reduction, glyphs new meta!
Devs, merging useless traits together does not make them good.
correctly!
But hey, we have the incredible Inscription trait that now comes with cd reduction, glyphs new meta!
Devs, merging useless traits together does not make them good.
Like the devs said during the livestream, we can worry about balancing once every tree has all its mechanics in a sensible order with compelling choices available at each juncture. And there is no sensible spot for glyphs in the Air Tree.
However, I do admit, it would make a lot more sense for Inscriptions to do something other than apply boons.
The devs said they would be reading our feedback over the weekend. I am not going to wait until they have set their minds to not changing anything about useless traits before I tell them
Love you devs =*
Retired elementalist theorycrafter
Glyphs have always existed in air (for some reason) but I can see your point that it doesn’t really match what the air trait line should be about. Maybe reduce cooldown times every time you use a glyph? It would make active use of glyphs more strategic while feeling less arcaney.