[Suggestion] Overload
Nah, ele is already OP and doesn’t need anything more.
Right now you have to stay in an attunement for 5 seconds to get the overload version of that attunement. My suggestion would be to change that to this: After 5 seconds you get access to all the overloads of the other attunements. So when you switch you switch to the overloaded version of that attunement.
The overloaded attunement would have additional affects for the next x seconds or x skills used depending on what attunement you switch from.
Example: When you switch from earth to any other overloaded attunement the next 10 seconds all skills of that attunement either increase your toughness or grant protection.
Fire could give fury. Water could add small heals to allies close to where the skill hits, Air could give a fixed amount of stamina back with each cast and arcane would increase the direct damage.
I think that would be much more interesting than what we currently have but also a nightmare to balance.
Nah, ele is already OP and doesn’t need anything more.
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.