[Suggestion] Overload Recharge Change

[Suggestion] Overload Recharge Change

in Elementalist

Posted by: Swiftwynd.1685

Swiftwynd.1685

Had a flash of inspiration last night.

What if Overloads had seperate, lower recharge timers that stacked with attunement swap timers?

For example, what if using an Overload placed the attunement on a 10 second timer, which would increase further if you changed attunements like normal?

This would allow the Tempest to Overload more frequently if sticking to a single attunement, but would not change the current system much if frequently switching, although this would once again allow arcane to lower the total recharge rate since it would still lower the swap recharge.

Do you think this could be the mechanic shift we’ve been clammering for to make a strong playstyle shift option for players who wish to shift away from the rapid attunement shifting game play?