Suggestions
1. You can enable a max range option that locks targeting circles at max range, which makes blink behave pretty much like you said.
2. Yes please, the projectile doesn’t hit 50% of the time anyway even when you’re in range and on normal ground with the enemy not dodging.
3. Out of combat, would be nice. In combat, no. Also would have to be deactivated for (un)ranked pvp and maybe some other stages – that’s probably why we’ll never get it.
4. Mistform could really use a lower CD it’s so bad now. The other cantrips are fine IMHO. Basically ALL other utilities need buffs and/or CD drops to actually make them have a chance of ever seeing use in pvp.
5. Tornado IMHO shouldn’t even be a shapeshift, but something you place in the world, that maybe always moves slowing in your direction?