Superior Sigil of Battle

Superior Sigil of Battle

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Posted by: wertyuio.8630

wertyuio.8630

How does it work? theoretically, it should give you 3 stacks every time you swap attunements, but it seems to work only once every 15 seconds or so, and at tops every two attunement changes.

of course, 3 stacks * 4 attunements might be too good, so it may or may not be intended. 12 stacks? god forbid elementalists’ DPS be on par with that of the other classes…

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Posted by: Pukknub.7368

Pukknub.7368

It works every swap for me iirc. Can’t get over 10 might stacks with it though.
And yeah, you have to be in combat for it to work.

Pukknub
Proud member of Velocity [VcY]

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Posted by: wertyuio.8630

wertyuio.8630

It works every swap for me iirc. Can’t get over 10 might stacks with it though.
And yeah, you have to be in combat for it to work.

if it works every swap, you should be able to get at LEAST 12 stacks just by pressing f1, f2, f3, and f4.

it does work, but evidently not every swap… i hope this is a bug.

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Posted by: Pukknub.7368

Pukknub.7368

It works every swap for me iirc. Can’t get over 10 might stacks with it though.
And yeah, you have to be in combat for it to work.

if it works every swap, you should be able to get at LEAST 12 stacks just by pressing f1, f2, f3, and f4.

it does work, but evidently not every swap… i hope this is a bug.

Yeah, I just tried it now. I didn’t get every swap. There was like a 5 sec cd or sth.
But I am almost 100% sure that it worked with every swap a few days ago when I tried. :O

It could just be that I used a few spells in every attunement before I changed though. :|

Pukknub
Proud member of Velocity [VcY]

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Posted by: wertyuio.8630

wertyuio.8630

it’s longer than a 5 second cd… maybe 8-10ish.

how unfortunate… perhaps it runs on the weapon-swap CD for other classes.

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Posted by: Pukknub.7368

Pukknub.7368

it’s longer than a 5 second cd… maybe 8-10ish.

how unfortunate… perhaps it runs on the weapon-swap CD for other classes.

You’re right. They must have ninja nerfed it with the latest patch.

Pukknub
Proud member of Velocity [VcY]

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Posted by: yertle.5837

yertle.5837

it has had a 9s ICD (same as every other weapon swap sigil) since beta. Don’t ask why that hasn’t been put on the tooltip.

Acenn (Thief)
also L80 Ele/Necro/Mesmer
IoJ

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Posted by: ThiBash.5634

ThiBash.5634

An internal cooldown is understandable…otherwise it would be too powerful for Elementalists (it’s already one of the best choices, as it gives way more dps increase than the +5% damage one for example) but I agree that it would be nice if it was displayed in the item description.

If you can read this then it is proof that ArenaNet’s moderators just, kind and fair.

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Posted by: wertyuio.8630

wertyuio.8630

imo… it would be nice if there were no CD. then, no buff to elementalists would be needed, and it would reward skilled players for juggling their attunements better.

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Posted by: ThiBash.5634

ThiBash.5634

it would reward skilled players for juggling their attunements better.

You mean pressing F1-4 mindlessly right? It would be a powerful buff, but it wouldn’t be the best way to ‘fix’ things.

On a side note, if you’re good with Evasive Arcana and Arcane Blast, you can still get to 15-19 stacks of might if you’d want to.

If you can read this then it is proof that ArenaNet’s moderators just, kind and fair.

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Posted by: wertyuio.8630

wertyuio.8630

it would reward skilled players for juggling their attunements better.

You mean pressing F1-4 mindlessly right? It would be a powerful buff, but it wouldn’t be the best way to ‘fix’ things.

On a side note, if you’re good with Evasive Arcana and Arcane Blast, you can still get to 15-19 stacks of might if you’d want to.

you forget the cd on attunments. if you press F1-F4 mindlessly, sure, you’ll have 12 stacks of might on whatever attunement you end up with… but you’ll just be that: an elementalist with 12 stacks of might restricted to a single attunement…. basically, you’re almost useless. it does require thinking… though if there is no cd, 25 stacks of might… could be rather bad. fire grab would be able to crit for 5k damage at 25 stacks of might even if you’re not using full berserker’s…

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Posted by: GankSinatra.2653

GankSinatra.2653

Theres a 9 second cd on it but it does work.

You can also get the one that has a chance to give might on crit, it has no cooldown, unless a cooldown on a (weapon proc) sigil gets triggered.

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Posted by: wertyuio.8630

wertyuio.8630

Theres a 9 second cd on it but it does work.

You can also get the one that has a chance to give might on crit, it has no cooldown, unless a cooldown on a (weapon proc) sigil gets triggered.

the thing about the might on crit one is it relies on putting points into air to be reliable… and we all know how air is a purely support element…

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Posted by: Isila.2574

Isila.2574

it would reward skilled players for juggling their attunements better.

You mean pressing F1-4 mindlessly right? It would be a powerful buff, but it wouldn’t be the best way to ‘fix’ things.

On a side note, if you’re good with Evasive Arcana and Arcane Blast, you can still get to 15-19 stacks of might if you’d want to.

Don’t even need those. Scepter/Dagger, Ring of Fire→Dragon’s Tooth→Phoenix→Earthquake→Arcane Wave→Churning Earth. That’s 15 stacks of might right there, 16 if you’re traited to gain boons on attunement switch. 18 if you have Sigil of battle.

Too bad that even with 18 stacks of might Elementalist still does mediocre damage compared to other classes.

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Posted by: Navzar.2938

Navzar.2938

If you swap every time, you can still keep a nice 9 stacks up with it, so that’s almost a full set with the above combo

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Posted by: ThiBash.5634

ThiBash.5634

The sigil of battle is already more powerful than the +5% damage alternative. Removing the cooldown restriction would make it the mandatory choice for all Elementalists (not to mention each Elementalist would run with 25 stacks of might all the time).

Removing the cooldown is a very, very bad idea and people who think it’s a great way to ‘fix’ the Elementalist should really stop posting ‘balance’ tips.

The sigil is fine with cooldown, end of story.

If you can read this then it is proof that ArenaNet’s moderators just, kind and fair.

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Posted by: Bsquared.3421

Bsquared.3421

Um, I’m pretty sure the sigil says it has a 9second internal cooldown right on the tooltip…
L2Read I suppose?

You’re right. They must have ninja nerfed it with the latest patch.

I’m pretty sure it’s been 9 seconds since launch day.

Nerfedname – Elementalist
Legion of Anvil Rock [XXIV] – Anvil Rock

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Posted by: Eicherjw.3926

Eicherjw.3926

pfft, I just use sigil of accuracy and sigil of fire

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Posted by: Pinkerton.5643

Pinkerton.5643

Um, I’m pretty sure the sigil says it has a 9second internal cooldown right on the tooltip…
L2Read I suppose?

You’re right. They must have ninja nerfed it with the latest patch.

I’m pretty sure it’s been 9 seconds since launch day.

This is right. Pretty much all of the proc sigils have internal cooldowns and have since day one.

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Posted by: katniss.6735

katniss.6735

I’m going to test this out because I play with 15 arcana and my attunements already have a 12s cd; so after using all 4, and setting up the next rotation, I should be able to get 12 stacks and maintain them, or higher.

The limitation does not want you to be able to get 25 stacks on your own, which is fine, because that would be 875 power and condition damage. Every good tournament team is going to try and stack to 25 at the start of every match. I, personally, prefer WvW, and every advantage I can give myself there is eagerly welcomed.

Server: Maguuma – Leafy Lass – Elementalist (WvW)
Guild: Bill Murray [Bill]/ [DERP]
twitch.tv/mlgw2

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Posted by: Bsquared.3421

Bsquared.3421

I’m going to test this out because I play with 15 arcana and my attunements already have a 12s cd; so after using all 4, and setting up the next rotation, I should be able to get 12 stacks and maintain them, or higher.

The limitation does not want you to be able to get 25 stacks on your own, which is fine, because that would be 875 power and condition damage. Every good tournament team is going to try and stack to 25 at the start of every match. I, personally, prefer WvW, and every advantage I can give myself there is eagerly welcomed.

I don’t think you’ll be able to maintain 12 stacks. The sigil carries a 9 second cooldown and grants 3 stacks for 20 seconds. Might stacks in intensity, so they will roll off by the time you get to the 3rd swap.

Example:
1.) Swap to fire, get 3 stacks (time 0:00 to 0:09)
2.) wait 9 s, swap to water, you have 6 stacks (time 0:9 to 0:18)
3.) wait 9 s, swap to air. This WOULD get you to 9 stacks, but after 2 seconds the first 3 stacks from the fire swap fall off, leaving you at 6 total stacks (time 0:18 to 0:27)
4.) wait 9 s, swap to earth. Again, your total stacks goes to 9, but after 2 seconds those you applied under fall off, leaving you with 6. Rinse, repeat.

The most you can realistically “maintain” assuming you’re swapping every 9 to 10 seconds is 6 stacks. And if you’re making a point to attunement swap every 9 seconds JUST to maintain 6 might stacks, it’s fairly safe to assume you’re not playing up to potential…

Nerfedname – Elementalist
Legion of Anvil Rock [XXIV] – Anvil Rock

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Posted by: yertle.5837

yertle.5837

that math neglects to factor in boon duration, which many eles have at 50%+ from arcana/runes.

Acenn (Thief)
also L80 Ele/Necro/Mesmer
IoJ

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Posted by: katniss.6735

katniss.6735

Yeah. They don’t last long at all. I’m using D/D to test it so far. Quickness on 2nd dagger. I think it works okay for D/D because you are spamming abilities in close-range constantly, but there’s probably better rune choices.

Server: Maguuma – Leafy Lass – Elementalist (WvW)
Guild: Bill Murray [Bill]/ [DERP]
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Posted by: Cosmic Teapot.9162

Cosmic Teapot.9162

The might duration benefits from +boon. Full arcana + 2 monk + 2 water + 2 hoelbrak runes = +80 percent might duration. The stacks now last 36 seconds. This way you can have 6 stacks for 27 seconds, 9 stacks for 18 seconds, 12 stacks for 9 seconds, and possibly 15 stacks for 1 second if you’re lucky. You should be able to maintain 9-12 stacks pretty consistently.

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Posted by: katniss.6735

katniss.6735

Do you actually use that?

Server: Maguuma – Leafy Lass – Elementalist (WvW)
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Posted by: Cosmic Teapot.9162

Cosmic Teapot.9162

I always use + 60% boon duration. Occasionally I’ll use + 20 might or protection duration, but 60% for all boons is generally good enough.

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Posted by: wertyuio.8630

wertyuio.8630

The might duration benefits from +boon. Full arcana + 2 monk + 2 water + 2 hoelbrak runes = +80 percent might duration. The stacks now last 36 seconds. This way you can have 6 stacks for 27 seconds, 9 stacks for 18 seconds, 12 stacks for 9 seconds, and possibly 15 stacks for 1 second if you’re lucky. You should be able to maintain 9-12 stacks pretty consistently.

and you factor in your combo finishers, the (optional) might when switching attunements, and you’ve got yourself 20 stacks of might in the best possible situation… meaning fire grab could crit for 5k even without a berserker build.

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Posted by: Warmage Timeraider.5861

Warmage Timeraider.5861

Elementalist gets an 9 second cooldown on all weaponswap sigils.

i love using this sigil on my staff cantrip elementalist

combine it with 3 stacks of might per cantrip use and heal in fire.. voila.. 21 stacks of might on my own

Timeraider- 80 Norn Elementalist – 80 Norn Engineer
epic-timeraider.weebly.com

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Posted by: katniss.6735

katniss.6735

Well I switched specs to try 30 arcana. I don’t like using a staff. I usually float around 7 stacks as D/D in WvW. I’m not really sure what spec you’re using to get 21.

Server: Maguuma – Leafy Lass – Elementalist (WvW)
Guild: Bill Murray [Bill]/ [DERP]
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Posted by: Cosmic Teapot.9162

Cosmic Teapot.9162

The skill evasive arcana makes fire and earth dodge rolls blast finishers.

2 fire rolls + 2 earth rolls + churning earth + earthquake = 18 stacks

Add in the stacks from sigil of superior battle and you can maintain 25 easily.

I also use sigil of superior strength. With 60 percent crit (with fury), I can get about 12 stacks from this sigil alone on the aoe target golems.

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Posted by: Houdii.2563

Houdii.2563

@Cosmic Teapot

What weapon are you using? And with EA, are you wasting much dps to place fire fields in locations you can roll through? Of course that will depend on weapon.

And while you can maintain it easily and I’m not calling you a liar, it seems to require a lot of element jumping which isn’t always going to be possible etc, just wondering if you’re always at 25 or there’s a number of stacks you usually float around?

Also fully buffed what’s your attack and crit damage %

And is this spvp only?

Houdii Hoo
[KoS]
SBI

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Posted by: BishopX.6453

BishopX.6453

or you lazy scrubs could just use combos and give yoruselves 12 stacks of might anyway….. or is comboing too hard for the wow players?
cuz us people who came from pvp games loving it.

its ALWAYS had a 10 sec cooldowns.

so here is the plan of action, copy and past it to get it down.

switch to air for your first 3 stacks, then to fire for another, then ring of fire/fire trail/lava font, then switch to earth (hey look its 10 sec already!) get another stack, then use 2 or 3 blast finishers….
welcome to 3 weeks ago

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Posted by: BishopX.6453

BishopX.6453

umm ima call bull on a bunch of you dudes. i highly dobut your using evasive arcana to set off TWICE blast finishers.
if you cast ring of fire or lava font it centers ON your current spot… so if you use dodge roll you will land OUTSIDE of your aoe and thus not set off the blast finisher
you have to actually walk forward and dodge BACK.
I have yet to cast the ring , set off earthquake, churning earth,blastwave, then walk forward and dodge roll back in time to set off the 4th blast finisher.
ring of fire is only 6 sec guys, and evasive arcana has a cooldown of 10.

do i have to start posting VIDEOS again to prove people wrong? cuz I did that the last game and people still troll me 5 years later.
im an old man now… go ahead and show the video of you running around with 25 stacks.

(edited by BishopX.6453)

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Posted by: Cosmic Teapot.9162

Cosmic Teapot.9162

I took off my sigil of strength and battle to show you how many stacks I could get just using fire fields + blast finishers (also 1 for each fire attune swap).

I do buring speed then roll backwards over it, cast ring of fire while strafing to the side a little, then go earth dodge roll in the ring + earthquake + churning earth. The stacks last 36 seconds so I can do this multiple times before the initial stacks wear off.

If I had a sigil of superior strength + battle on I could get 25 stacks easily.

edit: also I can get 25 stacks of might in 16 seconds with might on cantrips or 23 seconds without might on cantrips. Although I am heavily invested into boon duration and cantrips, I still find might on cantrips to be a worthless skill. The stacks don’t have 100% uptime as the cooldowns are considerably longer than the might duration they give.

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(edited by Cosmic Teapot.9162)