Hello,
first of all I’d like to state very clearly, that I dont think eles suck at PvE or anything. My problem is a l2p issue, so I’m seeking help.
I main a thief, have a guard as 1st alt and just dinged 80 on my ele. And guess what I usually spend more time downed than alive.
(Skip this part if you dont like storytelling/walls of text.)
Both on my guard and thief I have a wide variety of survival skills in their best dps build. For the thief it means running with 3 sigils or 2 sigils and Haste. One sigil is a stunbreak, one is a condi removal. On weapon skills I have pistol whip that provides evades and spamming it is the core move of a S/P build. So using it does not hurt my dps. With D/D I have death blossom for evades which is bad for a power build but you still do dmg while evading. On top of that you can drop aggro with CnD. For a 12-18% dps loss I can go 5/6/0/3/0 instead of 6/6/0/0/2 and get some extra dodges and HP in return. So even in glasscannon spec I have quite a few moves to sav myslef from dying.
On the guard, I wont even start listing survival abilities… still all available with the highest dps build or for a reasonable dps loss.
However on my ele… I’m usually expected to run with Scepter (+Dagger or Focus) and LH spec. There are a few alternative specs to run that build, but none of them comes close to thief/guard survival.
My problems:
All my utilities are a must to have: ArW, Conjure LH, Crit sigil. On top of that the healing skill (ArBr) is used to blast your firefields usually resulting in unwanted overheal, and therefore mostly being on CD when I really need healing. I may switch out that sigil for some defensive utility skill, and can replace ArW with ArSh (not a blast finisher, but at least triggers the ArLi trait. But this is the best I could come up with. But this is still somewhat weak, because the defensive abilities have long CDs. Even if I run with the spec that requires you to be in water attunement (5 (II-V) / 4 (VI-VII) / 0 / 5 (IV-VI) / 0) sucks. As you dont have the HP pool of a warrior, you’ll be 1shot even if you have that health regen from water traits. Moreover you spend quite some time wielding the LH that has only 2 defensive spells that are not too effective and have long CDs. The launch only effects one target, and the stunning circle only works if mobs try to go through it. So when corner zerging, it wont stun anything.
All in all, most of my time is spent in fire attunement or water and wielding LH. I have no utilities to help my survival, and only a few situational weapon skills with fairly high CDs. While on my other toons I have a wide variety of dodges, blocks, blinds, interrupts all in their best dps build; on my ele I hardly have anything. So how do I stay alive? Or what would be an alternative trait/unility choice for Sc+Hammer that can still stack some might? I also find it really hard to keep up my dps rotation. On my guard/thief I have a lot less complex rotation to do dps. And if I get interrupted I can restart it fairly easily. However, when it comes to the ele… there is no point in using your balst finishers if you missed your firefield for some reason. Also if you pick up LH and you get downed, you lose it. Again screwing up your rotation. I feel like the ideal dps rotation and surviving at the same time is only possible when attacking training dummies…
Obviously it is not the case as I see a lot of amazing things can be done on an ele. But I’m just so far away from that. After (almost) learning how to survive on my thief in 35+ fractals, I thought there wont be a single thing in PvE that will be harder. Well… I was wrong.
Is there a spec that can aid me through this learning process? Or should I just keep dying until i get the hang of it?
Thx for the help.
(edited by Nimrud.5642)